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50 Years. The Least Popular Class Is......
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<blockquote data-quote="James Gasik" data-source="post: 9469565" data-attributes="member: 6877472"><p>ie, "illusions that affect the sense of touch". No idea what I was thinking of, I'll chalk it up to my oldmanitis. I could have sworn there was an illusion in an older edition that affected all five senses that wasn't completely in the subject's mind, but I'm not finding it.</p><p></p><p>Of course that just adds another problem to illusions- if your spell effect can be foiled by a thrown rock or 11' pole*, it's value is completely dependent on DM discretion. How likely they feel the target is subject to being tricked, which may have nothing to do with static numbers like save DC's and the like.</p><p></p><p>I know, much of the game is already in this space, but at least with effects like Fireball, the DM needs a bit more justification to say "it doesn't work", lol.</p><p></p><p>*because there are things you wouldn't want to touch with a 10' pole, naturally.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9469565, member: 6877472"] ie, "illusions that affect the sense of touch". No idea what I was thinking of, I'll chalk it up to my oldmanitis. I could have sworn there was an illusion in an older edition that affected all five senses that wasn't completely in the subject's mind, but I'm not finding it. Of course that just adds another problem to illusions- if your spell effect can be foiled by a thrown rock or 11' pole*, it's value is completely dependent on DM discretion. How likely they feel the target is subject to being tricked, which may have nothing to do with static numbers like save DC's and the like. I know, much of the game is already in this space, but at least with effects like Fireball, the DM needs a bit more justification to say "it doesn't work", lol. *because there are things you wouldn't want to touch with a 10' pole, naturally. [/QUOTE]
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