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<blockquote data-quote="Oofta" data-source="post: 8483041" data-attributes="member: 6801845"><p>At a certain point you run into trolley car philosophical moral dilemmas though. I'm not saying Gygax was right (I disagree with a lot of his ideas and I don't think I would have ever wanted him as a DM), but it is just a game where impossible things may be possible. Things that have no relationship to the real world.</p><p></p><p>I don't think there is any real answer. It's like the question of going back in time to kill baby Hitler*. If you know that X is wrong but if you do not do X, then greater evil Y or Z is <em>absolutely guaranteed </em>happen, there is no good answer. Of course you can always change the game, say that Y or Z is <em>not </em>absolutely guaranteed but then you're changing the rules. You've decided to add a 3rd track for that trolley to travel down.</p><p></p><p>If you want to add that 3rd track for the trolley car problem so that there's a "better" option, that's fine. Personally I just never put the trolley car problem in my games because this is a philosophical debate that never, ever, ends. Unless, of course, there's a 3rd option like taking a great risk and derailing the trolley car with the PCs on board.</p><p></p><p><em>*The real answer to the baby Hitler dilemma to me is that if you can time travel just go back 10 months before Hitler was born and slip his mom some long term birth control. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></em></p></blockquote><p></p>
[QUOTE="Oofta, post: 8483041, member: 6801845"] At a certain point you run into trolley car philosophical moral dilemmas though. I'm not saying Gygax was right (I disagree with a lot of his ideas and I don't think I would have ever wanted him as a DM), but it is just a game where impossible things may be possible. Things that have no relationship to the real world. I don't think there is any real answer. It's like the question of going back in time to kill baby Hitler*. If you know that X is wrong but if you do not do X, then greater evil Y or Z is [I]absolutely guaranteed [/I]happen, there is no good answer. Of course you can always change the game, say that Y or Z is [I]not [/I]absolutely guaranteed but then you're changing the rules. You've decided to add a 3rd track for that trolley to travel down. If you want to add that 3rd track for the trolley car problem so that there's a "better" option, that's fine. Personally I just never put the trolley car problem in my games because this is a philosophical debate that never, ever, ends. Unless, of course, there's a 3rd option like taking a great risk and derailing the trolley car with the PCs on board. [I]*The real answer to the baby Hitler dilemma to me is that if you can time travel just go back 10 months before Hitler was born and slip his mom some long term birth control. ;)[/I] [/QUOTE]
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