Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
5e 2024 − The Monster Math
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mearls" data-source="post: 9573206" data-attributes="member: 697"><p>It's interesting to consider how both the individual monsters have changed and how the encounter guidelines have changed.</p><p></p><p>This is for 12th level characters.</p><p></p><p>A hard encounter in 5.5 has 4700 xp of monsters per character. Let's assume a party of 4, for 18,800 xp</p><p>In 5e, you'd have 12,000 xp for the same encounter.</p><p></p><p>If we go with one monster for the encounter (mainly to avoid 5e's rules for adding more creatures to an encounter), we find that:</p><p></p><p>5.5 Encounter: CR 17 creature</p><p>5e Encounter: CR 14 creature</p><p></p><p>Using the 2014 DMG, that CR 14 creature is projected to do 87 to 92 damage a round. Looking at Teos' numbers, that goes up to 157 for the 5.5 CR 17 critter.</p><p></p><p>In the 2014 DMG, the CR 14 creature should have about 266 to 288 hit points. I might be misreading this, but looking at the screenshot it looks like a 5.5 creature with CR 17 would have 254 hit points. How is that lower? Weird.</p><p></p><p>The damage looks much better, but the hit points are crazy low for a creature that has to take on four characters. I watched Teos' video yesterday while working, so I'll need to double back and check it again.</p><p></p><p>Roughly speaking, there is a fundamental flaw in the math of 5e. Creatures scale poorly.</p><p></p><p>A relatively high CR creature lacks the hit points and action economy to survive long against a lower level party.</p><p>A relatively low CR creature turns into an ineffective bag of hit points against higher level parties, causing encounters to drag out.</p><p></p><p>I'm curious to see if the revisions fixes this. I was disappointed to see that the DMG encounter guidelines were so thin, because there are ways to slice the existing math without XP or CR to build out encounters (aggregate hit points and damage).</p></blockquote><p></p>
[QUOTE="mearls, post: 9573206, member: 697"] It's interesting to consider how both the individual monsters have changed and how the encounter guidelines have changed. This is for 12th level characters. A hard encounter in 5.5 has 4700 xp of monsters per character. Let's assume a party of 4, for 18,800 xp In 5e, you'd have 12,000 xp for the same encounter. If we go with one monster for the encounter (mainly to avoid 5e's rules for adding more creatures to an encounter), we find that: 5.5 Encounter: CR 17 creature 5e Encounter: CR 14 creature Using the 2014 DMG, that CR 14 creature is projected to do 87 to 92 damage a round. Looking at Teos' numbers, that goes up to 157 for the 5.5 CR 17 critter. In the 2014 DMG, the CR 14 creature should have about 266 to 288 hit points. I might be misreading this, but looking at the screenshot it looks like a 5.5 creature with CR 17 would have 254 hit points. How is that lower? Weird. The damage looks much better, but the hit points are crazy low for a creature that has to take on four characters. I watched Teos' video yesterday while working, so I'll need to double back and check it again. Roughly speaking, there is a fundamental flaw in the math of 5e. Creatures scale poorly. A relatively high CR creature lacks the hit points and action economy to survive long against a lower level party. A relatively low CR creature turns into an ineffective bag of hit points against higher level parties, causing encounters to drag out. I'm curious to see if the revisions fixes this. I was disappointed to see that the DMG encounter guidelines were so thin, because there are ways to slice the existing math without XP or CR to build out encounters (aggregate hit points and damage). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e 2024 − The Monster Math
Top