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5E: A Danger of Fragmentation?
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<blockquote data-quote="enrious" data-source="post: 5774247" data-attributes="member: 2126"><p>Given where we are in the process of 5e creation, I think it's extremely premature to make these assertions, after all - 5e could be such a universal method of gaming that does appeal to fans of all generations that they use it to supplant or enhance their existing version, which would serve as a lingua franca for D&D players.</p><p></p><p>D&D unity has never been about everyone at the table playing the exact same set of rules, given that house rules were around from the very beginning. Instead it's always been about shared experiences and as it stands, that's something that's hard to do with the OD&D, 1e, 2e folks + 3.x folks + 4e folks - the languages spoken between those three groups are too dissimilar.</p></blockquote><p></p>
[QUOTE="enrious, post: 5774247, member: 2126"] Given where we are in the process of 5e creation, I think it's extremely premature to make these assertions, after all - 5e could be such a universal method of gaming that does appeal to fans of all generations that they use it to supplant or enhance their existing version, which would serve as a lingua franca for D&D players. D&D unity has never been about everyone at the table playing the exact same set of rules, given that house rules were around from the very beginning. Instead it's always been about shared experiences and as it stands, that's something that's hard to do with the OD&D, 1e, 2e folks + 3.x folks + 4e folks - the languages spoken between those three groups are too dissimilar. [/QUOTE]
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5E: A Danger of Fragmentation?
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