Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5E: A Danger of Fragmentation?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 5774722" data-attributes="member: 7006"><p>Despite the fact that we all know (both the company and us players) that the next iteration of the game will not unite <em>everybody</em>, all 100%, of us D&D players into <em>switching</em> to this new game... the one thing that I think they are aiming for is a game that <em>mirrors</em> all the various editions out there... so that players of each of the editions can switch over if they want... or probably more importantly, USE the new stuff that gets released in whatever version of the game they are sticking with.</p><p></p><p>When most folks talk about "supporting old editions"... they usually are referring to being able to buy PDFs of old material (presumably with nothing done to them or been updated in any way... just electronic scans of the adventures/books). But what if what this #dndnext does is actually create a game system where the NEW products that are created and released for this next iteration actually CAN be used by other players in some form or fashion in their older game edition of choice <em>without</em> them actually needing to switch to "5E" (since the whole purpose of 5E is to make products as compatible with all the editions as possible)? We're now talking about support for older editions even greater than I think most old schoolers would expect or hope for (although the PDF situation would also help out in that regard obviously too).</p><p></p><p>Doesn't that in some way help rebuild some bridges that had been blown up previously? The fact that they now seem to want to tell all D&D players "We're creating this new iteration of the game with more universal D&D rules, so that each month when we release a new adventure online in Dungeon Magazine, it will be able to be played using not only the new iteration, but also whatever game you currently are still playing with a minimum of adaptation, hassle, and fuss"?</p><p></p><p>Maybe creating that type of game isn't actually possible (and I'm sure we'll find out soon enough)... but at least we should give them a little bit of credit in seeing if they can. Because if they do manage to pull it off... we all win.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5774722, member: 7006"] Despite the fact that we all know (both the company and us players) that the next iteration of the game will not unite [I]everybody[/I], all 100%, of us D&D players into [I]switching[/I] to this new game... the one thing that I think they are aiming for is a game that [I]mirrors[/I] all the various editions out there... so that players of each of the editions can switch over if they want... or probably more importantly, USE the new stuff that gets released in whatever version of the game they are sticking with. When most folks talk about "supporting old editions"... they usually are referring to being able to buy PDFs of old material (presumably with nothing done to them or been updated in any way... just electronic scans of the adventures/books). But what if what this #dndnext does is actually create a game system where the NEW products that are created and released for this next iteration actually CAN be used by other players in some form or fashion in their older game edition of choice [I]without[/I] them actually needing to switch to "5E" (since the whole purpose of 5E is to make products as compatible with all the editions as possible)? We're now talking about support for older editions even greater than I think most old schoolers would expect or hope for (although the PDF situation would also help out in that regard obviously too). Doesn't that in some way help rebuild some bridges that had been blown up previously? The fact that they now seem to want to tell all D&D players "We're creating this new iteration of the game with more universal D&D rules, so that each month when we release a new adventure online in Dungeon Magazine, it will be able to be played using not only the new iteration, but also whatever game you currently are still playing with a minimum of adaptation, hassle, and fuss"? Maybe creating that type of game isn't actually possible (and I'm sure we'll find out soon enough)... but at least we should give them a little bit of credit in seeing if they can. Because if they do manage to pull it off... we all win. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5E: A Danger of Fragmentation?
Top