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[5E] A Rogue "unnerf" - Extra Attack
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<blockquote data-quote="DND_Reborn" data-source="post: 7792044" data-attributes="member: 6987520"><p>WHAT!? WELL, YEAH, YOU CAN, WELL, YOU KNOW...</p><p></p><p>Boy, wouldn't it be <em>horrible </em>if that was actually my response! LOL! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f606.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":LOL:" title="Laugh :LOL:" data-smilie="17"data-shortname=":LOL:" /></p><p></p><p>No offense taken. We've only been playing 5E for maybe nine months. No one has <em>Haste </em>yet (I have <em>Slow</em>, though). Actually, we've never even encountered a bad-guy with it either!</p><p></p><p>I think in all the thousands of rounds of combat, we've only had people ready an action maybe twice???</p><p></p><p>And finally, I abhor min/maxers and as the most "experienced" player (I've been playing other editions for close to 40 years...) I am trying to discourage it in all the others since they are all new to D&D as of this campaign.</p><p></p><p>Anyway... as to the OP:</p><p></p><p>Allowing multiple SA's was definitely not my idea. Allowing the Extra Attack would give the chance for getting the SA each round, and maybe a bit extra damage if the rogue hits with both attacks. The Second Strike idea allows that as well, but at the cost of your reaction, forcing the player to choose between offense and defense.</p><p></p><p>So, that is what I am going to suggest to the group this weekend. Otherwise, I am just sort of following the thread to see what others come up with.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7792044, member: 6987520"] WHAT!? WELL, YEAH, YOU CAN, WELL, YOU KNOW... Boy, wouldn't it be [I]horrible [/I]if that was actually my response! LOL! :LOL: No offense taken. We've only been playing 5E for maybe nine months. No one has [I]Haste [/I]yet (I have [I]Slow[/I], though). Actually, we've never even encountered a bad-guy with it either! I think in all the thousands of rounds of combat, we've only had people ready an action maybe twice??? And finally, I abhor min/maxers and as the most "experienced" player (I've been playing other editions for close to 40 years...) I am trying to discourage it in all the others since they are all new to D&D as of this campaign. Anyway... as to the OP: Allowing multiple SA's was definitely not my idea. Allowing the Extra Attack would give the chance for getting the SA each round, and maybe a bit extra damage if the rogue hits with both attacks. The Second Strike idea allows that as well, but at the cost of your reaction, forcing the player to choose between offense and defense. So, that is what I am going to suggest to the group this weekend. Otherwise, I am just sort of following the thread to see what others come up with. [/QUOTE]
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[5E] A Rogue "unnerf" - Extra Attack
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