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[5E] A Rogue "unnerf" - Extra Attack
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<blockquote data-quote="DND_Reborn" data-source="post: 7792978" data-attributes="member: 6987520"><p>Our table is combat heavy due to the nature of the campaign. We have a good amount of exploration and social still, but maybe not as much as other tables. We've already added more "options" for a rogue in combat via Cunning Action, and the Second Strike (using reaction) grants the second possible attack provided the first misses. This yields a second change for the SA to land, without adding damage for a simple straight second attack via Extra Attack. Also, the cost of using reaction makes the player choose between offense and defense, which personally I like a lot.</p><p></p><p>As for the other threads the nutshell result is this:</p><p></p><p>We removed expertise as a number boost. It now grants advantage. Any feature which grants "double proficiency bonus" now grants advantage instead.</p><p>Rogues (at 11th) and Bards (at 16th) get two more skill selections for expertise.</p><p>Bards begin with 4 skills instead of 3 for their class.</p><p>As stated earlier, Rogues have seven options for Cunning Action instead of four.</p><p></p><p>I am working on how to use Cunning Action or some new feature to give rogues alternative abilities for other exploration and social aspects.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7792978, member: 6987520"] Our table is combat heavy due to the nature of the campaign. We have a good amount of exploration and social still, but maybe not as much as other tables. We've already added more "options" for a rogue in combat via Cunning Action, and the Second Strike (using reaction) grants the second possible attack provided the first misses. This yields a second change for the SA to land, without adding damage for a simple straight second attack via Extra Attack. Also, the cost of using reaction makes the player choose between offense and defense, which personally I like a lot. As for the other threads the nutshell result is this: We removed expertise as a number boost. It now grants advantage. Any feature which grants "double proficiency bonus" now grants advantage instead. Rogues (at 11th) and Bards (at 16th) get two more skill selections for expertise. Bards begin with 4 skills instead of 3 for their class. As stated earlier, Rogues have seven options for Cunning Action instead of four. I am working on how to use Cunning Action or some new feature to give rogues alternative abilities for other exploration and social aspects. [/QUOTE]
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[5E] A Rogue "unnerf" - Extra Attack
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