Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
5E Amethyst Psionic Class?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EvilDwarf" data-source="post: 6881291" data-attributes="member: 46843"><p>Been looking for a good 5E-based science fiction game and recently picked up 5E compatible Amethyst. If you've not checked it out, it's an awesome and beautiful piece of work, with a great setting and new, futuristic classes. Which brings me to the point.The Amethyst setting is fabulous: a world where magic and tech both exist. I'd need, though, to strip out their excellent science fiction classes (the Techan classes) and use them in a strictly science fiction setting, without the fantasy bits. The problem though is the while the Techan classes are all great, since Amethyst mixes fantasy and science fiction, it doesn't do much with the fantasy classes (except for a few minor tweaks). Therefore, there is no Techan class that uses Psionics, because that type of "magic" would, in the Amethyst setting, be covered by the standard 5E magic using classes. Now, you'd think I could just then import, say, a wizard into the science fiction part and call it a Psionics class, but the problem is the way the Techan classes work--they get points to use to implement class abilities that sort of mimic the class ability progression of 5E, but in a very different way. For example, a sniper Techan class can spend a sniper point to pull off a called shot, spend two points to add an effect to a shot, etc. The Techan class structures are so different from the 5E magic using class structures that such a substitution/re-skinning just won't work. Plus, no one would want to play a 5E wizard next to the Techan classes.I have tried and tried to deconstruct the Amethyst Techan classes, but without luck. I'm usually pretty good at reverse engineering, but this one has me stymied. Is anyone out there familiar with the Amethyst materials and might be able to suggest a start or give me some basic building blocks for putting together a Psionics Techan class for Amethyst?Thanks!!!</p></blockquote><p></p>
[QUOTE="EvilDwarf, post: 6881291, member: 46843"] Been looking for a good 5E-based science fiction game and recently picked up 5E compatible Amethyst. If you've not checked it out, it's an awesome and beautiful piece of work, with a great setting and new, futuristic classes. Which brings me to the point.The Amethyst setting is fabulous: a world where magic and tech both exist. I'd need, though, to strip out their excellent science fiction classes (the Techan classes) and use them in a strictly science fiction setting, without the fantasy bits. The problem though is the while the Techan classes are all great, since Amethyst mixes fantasy and science fiction, it doesn't do much with the fantasy classes (except for a few minor tweaks). Therefore, there is no Techan class that uses Psionics, because that type of "magic" would, in the Amethyst setting, be covered by the standard 5E magic using classes. Now, you'd think I could just then import, say, a wizard into the science fiction part and call it a Psionics class, but the problem is the way the Techan classes work--they get points to use to implement class abilities that sort of mimic the class ability progression of 5E, but in a very different way. For example, a sniper Techan class can spend a sniper point to pull off a called shot, spend two points to add an effect to a shot, etc. The Techan class structures are so different from the 5E magic using class structures that such a substitution/re-skinning just won't work. Plus, no one would want to play a 5E wizard next to the Techan classes.I have tried and tried to deconstruct the Amethyst Techan classes, but without luck. I'm usually pretty good at reverse engineering, but this one has me stymied. Is anyone out there familiar with the Amethyst materials and might be able to suggest a start or give me some basic building blocks for putting together a Psionics Techan class for Amethyst?Thanks!!! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5E Amethyst Psionic Class?
Top