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5E and CaS/CaW - Conclusions?
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6254309" data-attributes="member: 5143"><p>I believe that it supports CaW better than both 3e and 4e. The monsters are easier to kill so it feels less like cheating when the players use CaW tactics to defeat monsters. Also, monsters are useable across more levels so it better supports various enemies used in various numbers as encounters. Both 3e and 4e were very carefully balanced in their encounters so adding another monster or allowing the PCs to defeat a monster too easily could completely change the feel of a combat.</p><p></p><p>I think it might do CaS a little worse since when playing in this style you want to put more focus on a battle as a set piece and immerse yourself in the details of that battle. Monsters have less abilities and their hitpoints don't lend them to hanging around very long. Though it might be easier to do CaS with scores and scores of enemies.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6254309, member: 5143"] I believe that it supports CaW better than both 3e and 4e. The monsters are easier to kill so it feels less like cheating when the players use CaW tactics to defeat monsters. Also, monsters are useable across more levels so it better supports various enemies used in various numbers as encounters. Both 3e and 4e were very carefully balanced in their encounters so adding another monster or allowing the PCs to defeat a monster too easily could completely change the feel of a combat. I think it might do CaS a little worse since when playing in this style you want to put more focus on a battle as a set piece and immerse yourself in the details of that battle. Monsters have less abilities and their hitpoints don't lend them to hanging around very long. Though it might be easier to do CaS with scores and scores of enemies. [/QUOTE]
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