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5E and delaying your turn.
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<blockquote data-quote="Sword of Spirit" data-source="post: 8034562" data-attributes="member: 6677017"><p>Delay slowed down 3e for me, and the lack of it speeds up 5e for me. There are some times when you really want to do it, but overall I think the game works better without it as an option.</p><p></p><p></p><p></p><p>Random question. While I recognize the inherent value of Advantage itself to your attack, do you really find you need Advantage very often to trigger your Sneak Attack? Of the two ways of getting Sneak Attack, I think the "flanking" version is the one that should be listed first, and the Advantage one second in the description, because I find it pretty rare that characters can't get Sneak Attack just by attacking someone that an ally is in melee with. I see people online talking about getting Advantage to enable Sneak Attack often enough, but it's just weird to me. Are people playing in parties without any melee characters, or is this just a concern about winning initiative on the first turn? In the latter case, rogues actually suffer less from Readying an attack than others since they don't lose Extra Attacks (though if they have an off-hand weapon they'd lose that attack). For Sneak Attack, just run up to the opponent and Ready an attack for when your ally comes within 5' of them.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8034562, member: 6677017"] Delay slowed down 3e for me, and the lack of it speeds up 5e for me. There are some times when you really want to do it, but overall I think the game works better without it as an option. Random question. While I recognize the inherent value of Advantage itself to your attack, do you really find you need Advantage very often to trigger your Sneak Attack? Of the two ways of getting Sneak Attack, I think the "flanking" version is the one that should be listed first, and the Advantage one second in the description, because I find it pretty rare that characters can't get Sneak Attack just by attacking someone that an ally is in melee with. I see people online talking about getting Advantage to enable Sneak Attack often enough, but it's just weird to me. Are people playing in parties without any melee characters, or is this just a concern about winning initiative on the first turn? In the latter case, rogues actually suffer less from Readying an attack than others since they don't lose Extra Attacks (though if they have an off-hand weapon they'd lose that attack). For Sneak Attack, just run up to the opponent and Ready an attack for when your ally comes within 5' of them. [/QUOTE]
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