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5e and Epic Level for aspiring Deities and Demigods
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<blockquote data-quote="Advilaar" data-source="post: 5994940" data-attributes="member: 6698911"><p>No need to be ashamed, friend. Monty Hall campaign indeed. What else would a Demon Lord arm his minoins with? What to do with the 100 + 2 swords and armor? Many folks that are here are about limits and control. Yes, you should have masive amounts of magic stuff, many useless at epic. At least 4e gives you a disenchant option which should be kept.</p><p> </p><p>I agree, tiers need to DIAF.</p><p> </p><p>As far as age 13, how come good stories always have to have low level or be considered "inmature" by the community? Not saying you believe that, but there are posters that think even 2e wizards have to much and advocate 0 level.Played right, epic has far more depth than many of the best low level stories.</p><p> </p><p>Math does need to be balanced, though. 3e is too much 'save or suck" with huge lists of 50 feats all +1 and +2 with a few gems. 4e, the damage does not scale right.</p></blockquote><p></p>
[QUOTE="Advilaar, post: 5994940, member: 6698911"] No need to be ashamed, friend. Monty Hall campaign indeed. What else would a Demon Lord arm his minoins with? What to do with the 100 + 2 swords and armor? Many folks that are here are about limits and control. Yes, you should have masive amounts of magic stuff, many useless at epic. At least 4e gives you a disenchant option which should be kept. I agree, tiers need to DIAF. As far as age 13, how come good stories always have to have low level or be considered "inmature" by the community? Not saying you believe that, but there are posters that think even 2e wizards have to much and advocate 0 level.Played right, epic has far more depth than many of the best low level stories. Math does need to be balanced, though. 3e is too much 'save or suck" with huge lists of 50 feats all +1 and +2 with a few gems. 4e, the damage does not scale right. [/QUOTE]
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