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General Tabletop Discussion
*Dungeons & Dragons
5e and Epic Level for aspiring Deities and Demigods
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<blockquote data-quote="Stalker0" data-source="post: 5995500" data-attributes="member: 5889"><p>I've played a few epic one shots in 3e and 4e, and this is my experience with Epic:</p><p></p><p>"Its a lot more fun to talk about than to play".</p><p></p><p>I love dreaming of my character at epic, thinking about all of the cool abilities, the absolute power, etc. But executing that power is like playing a math game, the game just gets bogged down in numbers, abilities, spells, etc.</p><p></p><p>To me, epic is more about the story than the numbers, and I would like to see abilities that just bypass the rules and says "You can do this....because your epic". But on that vein, I don't want more power and abilities thrown on the character, just a couple of "signature abilities" that make them awesome.</p><p></p><p>Some Examples:</p><p></p><p>Epic Ranger: You can automatically hit one target in range, regardless of any obstacles in your path. You can hit this target as long as your aware of them, even if behind total cover or completely invisible. Nothing can stop your shots.</p><p></p><p>Epic Wizard: You automatically detect and identify all magics within 200 feet. With an action, you can dispel any number of non-epic magical effects within 200 feet that you wish. </p><p></p><p>Epic Fighter: You cannot be killed in melee. If a melee attack would cause you to die or fall unconscious, it instead does no damage.</p><p></p><p>Epic Rogue: Any non-epic creature you sneak attack automatically dies.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 5995500, member: 5889"] I've played a few epic one shots in 3e and 4e, and this is my experience with Epic: "Its a lot more fun to talk about than to play". I love dreaming of my character at epic, thinking about all of the cool abilities, the absolute power, etc. But executing that power is like playing a math game, the game just gets bogged down in numbers, abilities, spells, etc. To me, epic is more about the story than the numbers, and I would like to see abilities that just bypass the rules and says "You can do this....because your epic". But on that vein, I don't want more power and abilities thrown on the character, just a couple of "signature abilities" that make them awesome. Some Examples: Epic Ranger: You can automatically hit one target in range, regardless of any obstacles in your path. You can hit this target as long as your aware of them, even if behind total cover or completely invisible. Nothing can stop your shots. Epic Wizard: You automatically detect and identify all magics within 200 feet. With an action, you can dispel any number of non-epic magical effects within 200 feet that you wish. Epic Fighter: You cannot be killed in melee. If a melee attack would cause you to die or fall unconscious, it instead does no damage. Epic Rogue: Any non-epic creature you sneak attack automatically dies. [/QUOTE]
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