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5e and the Cheesecake Factory: Explaining Good Enough
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<blockquote data-quote="fearsomepirate" data-source="post: 8201103" data-attributes="member: 7021420"><p>I don't think that's so far off (COD is actually similar in that it offers a wide variety of modes and builds to suit a decent range of play styles). That said, the main thing DnD has going for it is that it simply is The Roleplaying Game. It defined and continues to define what the hobby is; all other products exist in relation to it. Somebody trying to get you into a new game will typically describe it in terms of how much it is or is not like DnD. New products come out, and their designers consciously seek to do things well they feel DnD does poorly. In fact, a staggeringly large number of products are simply modifications of one of the free versions of DnD.</p><p></p><p>I feel like tabletop RPGs have never left the sort of era first-person shooters were in for a bit during the 1990s, where a lot of people just called them "Doom clones."</p></blockquote><p></p>
[QUOTE="fearsomepirate, post: 8201103, member: 7021420"] I don't think that's so far off (COD is actually similar in that it offers a wide variety of modes and builds to suit a decent range of play styles). That said, the main thing DnD has going for it is that it simply is The Roleplaying Game. It defined and continues to define what the hobby is; all other products exist in relation to it. Somebody trying to get you into a new game will typically describe it in terms of how much it is or is not like DnD. New products come out, and their designers consciously seek to do things well they feel DnD does poorly. In fact, a staggeringly large number of products are simply modifications of one of the free versions of DnD. I feel like tabletop RPGs have never left the sort of era first-person shooters were in for a bit during the 1990s, where a lot of people just called them "Doom clones." [/QUOTE]
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5e and the Cheesecake Factory: Explaining Good Enough
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