Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5e and the Cheesecake Factory: Explaining Good Enough
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheSword" data-source="post: 8201476" data-attributes="member: 6879661"><p>As always there are many factors resulting in its popularity. However when it comes to new players there are two that stand out.</p><p></p><p>- Preserving Nostalgia of 5e, where most essential concepts are the same as 2nd edition. It is familiar in a way that other systems aren’t. Stats, Classes, archetypes (basically kits), Monsters, Spells. All these things are largely the same. So when Johnny turns into John and has kids and they turn 10, the family sits down at the table and everyone wins. 5e has managed to be familiar and yet fresh. For anyone who likes Billions, It’s the ‘old recipe’ Yum Time Scrumpet, that Damian Lewis wants to share with his kids when he shows them what his paper route used to be. (For a lot of people 4e was a new recipe scrumpet)</p><p></p><p>- The rise of board games and card games. I’m not talking about uno or cluedo. I’m taking about complicated, strategic, part-roleplay board and card games that are easy to pick up, play for two hours and then put down. It has become socially acceptable for ‘cool’ people (I use that term loosely) to have Friday night be game night with half a dozen people round to play whatever games people have between them. Every film and book franchise has a board game spin off. Board Game Cafes are popping up everywhere quite unlike the traditional FLGS. Board games cost similar amounts to D&D and D&D even has its own popular versions - particularly Lords of Waterdeep. 5e is the perfect follow on from this. Where 4e mimicked the MMORPG to try and hit the mass market. 5e went for the board game - spell cards, starter sets, miniatures, and good campaign adventure books... everything you need to play. Pret a Manger.</p><p></p><p>So when you have older players returning to 5e to see what they’ve been missing - and liking the familiarity.</p><p></p><p>When you have twenty-thirty somethings picking it up out of game night.</p><p></p><p>...and you have young people picking it up from their parents. Then you have an absolutely massive market.</p><p></p><p>Add to that the fact that it is a genuinely fun game, able to hold the attention of new players AND game veterans. Then I think you have a winning formula. Other games just aren’t hitting those segments at the same time.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8201476, member: 6879661"] As always there are many factors resulting in its popularity. However when it comes to new players there are two that stand out. - Preserving Nostalgia of 5e, where most essential concepts are the same as 2nd edition. It is familiar in a way that other systems aren’t. Stats, Classes, archetypes (basically kits), Monsters, Spells. All these things are largely the same. So when Johnny turns into John and has kids and they turn 10, the family sits down at the table and everyone wins. 5e has managed to be familiar and yet fresh. For anyone who likes Billions, It’s the ‘old recipe’ Yum Time Scrumpet, that Damian Lewis wants to share with his kids when he shows them what his paper route used to be. (For a lot of people 4e was a new recipe scrumpet) - The rise of board games and card games. I’m not talking about uno or cluedo. I’m taking about complicated, strategic, part-roleplay board and card games that are easy to pick up, play for two hours and then put down. It has become socially acceptable for ‘cool’ people (I use that term loosely) to have Friday night be game night with half a dozen people round to play whatever games people have between them. Every film and book franchise has a board game spin off. Board Game Cafes are popping up everywhere quite unlike the traditional FLGS. Board games cost similar amounts to D&D and D&D even has its own popular versions - particularly Lords of Waterdeep. 5e is the perfect follow on from this. Where 4e mimicked the MMORPG to try and hit the mass market. 5e went for the board game - spell cards, starter sets, miniatures, and good campaign adventure books... everything you need to play. Pret a Manger. So when you have older players returning to 5e to see what they’ve been missing - and liking the familiarity. When you have twenty-thirty somethings picking it up out of game night. ...and you have young people picking it up from their parents. Then you have an absolutely massive market. Add to that the fact that it is a genuinely fun game, able to hold the attention of new players AND game veterans. Then I think you have a winning formula. Other games just aren’t hitting those segments at the same time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e and the Cheesecake Factory: Explaining Good Enough
Top