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General Tabletop Discussion
*Dungeons & Dragons
5e and the Cheesecake Factory: Explaining Good Enough
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<blockquote data-quote="clearstream" data-source="post: 8202220" data-attributes="member: 71699"><p>Your thesis is that most people don't give their highest ratings to their favourite things? Through my work I regularly read detailed player ratings of games, and I do not see the behaviour that you are imagining. Things people feel 'meh' about, they normally give 'meh' ratings. Players typically have to feel very satisfied to give a game a strong positive rating.</p><p></p><p></p><p>Most people won't even bother rating a thing they hate (it's true that if someone has a <em>really </em>bad experience, that might motivate them to give a negative rating). When a game is niche, you more often see a small number of very positive ratings so the aggregate rating is high: the only people playing it, tend to be those who love it. You probably know this already but - the smaller the number of ratings, the greater the volatility in the ratings. That is why the 5E ratings are so meaningful: they represent a very strong positive sentiment.</p><p></p><p></p><p>The OP outlines "<em>The Cheesecake Factory Theory of <strong>TTRPGs</strong></em>" - not of "<em>D&D versions</em>" - based on their words, their aim is not simply to place D&D among previous versions of D&D (although who knows, maybe they just obscured their intent). The OP puts it that "<em>I would argue that there are other, better TTRPGs out there for many uses</em>" and that broad argument is followed up by many other posters to this thread. So far as I can find, the OP does not even reference another version of D&D in their first post. There is no reason to dislike evidence that the OP might be mistaken.</p><p></p><p></p><p>For me, you are wrong to suppose I am defending D&D because it needs defending. I am refuting the OP because they are mistaken: their theory is facile. They say that "<em>5e isn't a great game in any given aspect</em>" and this is simply mistaken: there are many aspects in which 5E is a great game.</p></blockquote><p></p>
[QUOTE="clearstream, post: 8202220, member: 71699"] Your thesis is that most people don't give their highest ratings to their favourite things? Through my work I regularly read detailed player ratings of games, and I do not see the behaviour that you are imagining. Things people feel 'meh' about, they normally give 'meh' ratings. Players typically have to feel very satisfied to give a game a strong positive rating. Most people won't even bother rating a thing they hate (it's true that if someone has a [I]really [/I]bad experience, that might motivate them to give a negative rating). When a game is niche, you more often see a small number of very positive ratings so the aggregate rating is high: the only people playing it, tend to be those who love it. You probably know this already but - the smaller the number of ratings, the greater the volatility in the ratings. That is why the 5E ratings are so meaningful: they represent a very strong positive sentiment. The OP outlines "[I]The Cheesecake Factory Theory of [B]TTRPGs[/B][/I]" - not of "[I]D&D versions[/I]" - based on their words, their aim is not simply to place D&D among previous versions of D&D (although who knows, maybe they just obscured their intent). The OP puts it that "[I]I would argue that there are other, better TTRPGs out there for many uses[/I]" and that broad argument is followed up by many other posters to this thread. So far as I can find, the OP does not even reference another version of D&D in their first post. There is no reason to dislike evidence that the OP might be mistaken. For me, you are wrong to suppose I am defending D&D because it needs defending. I am refuting the OP because they are mistaken: their theory is facile. They say that "[I]5e isn't a great game in any given aspect[/I]" and this is simply mistaken: there are many aspects in which 5E is a great game. [/QUOTE]
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