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5e and the Cheesecake Factory: Explaining Good Enough
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<blockquote data-quote="EzekielRaiden" data-source="post: 8202482" data-attributes="member: 6790260"><p>It's not an unreasonable theory.</p><p></p><p>It'd just be really nice if the Cheesecake Factory menu actually offered any...let's say "traditional English food," to pick something vaguely controversial yet also not at all unusual to the West. There's really no equivalent to a restaurant semi-actively disclaiming a specific cuisine, intentionally and meaningfully bringing up common pejorative jokes about that cuisine when discussing their future menu plans, doing its best to pretend that bits of that cuisine <em>actually</em> come from some other source or are brand-new innovations, or <em>claiming</em> to offer that type of cuisine only to later cut menu items that depended on equipment they couldn't afford to purchase and (<em>apparently?</em>) just hoping no one would notice.</p><p></p><p>5e's designers explicitly made edition-warring jokes (and no, I don't care that they <em>meant</em> them as jokes, it's still edition-warring literally out of the designers' mouths), talked a big game about martial healing and the "tactical combat module" only for both of those things to end up vaporware, had at least one instance of <em>literally forgetting 4th edition happened</em> (Monte Cook's "what I like to call 'passive perception'" debacle), and pretty thoroughly went out of their way to avoid similarities to 4e in content, theme, or crunch.</p><p></p><p>So: How does the "Cheescake Factory 5e" model handle the mix of intentional and accidental, overt and implicit, repudiation of 4e?</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8202482, member: 6790260"] It's not an unreasonable theory. It'd just be really nice if the Cheesecake Factory menu actually offered any...let's say "traditional English food," to pick something vaguely controversial yet also not at all unusual to the West. There's really no equivalent to a restaurant semi-actively disclaiming a specific cuisine, intentionally and meaningfully bringing up common pejorative jokes about that cuisine when discussing their future menu plans, doing its best to pretend that bits of that cuisine [I]actually[/I] come from some other source or are brand-new innovations, or [I]claiming[/I] to offer that type of cuisine only to later cut menu items that depended on equipment they couldn't afford to purchase and ([I]apparently?[/I]) just hoping no one would notice. 5e's designers explicitly made edition-warring jokes (and no, I don't care that they [I]meant[/I] them as jokes, it's still edition-warring literally out of the designers' mouths), talked a big game about martial healing and the "tactical combat module" only for both of those things to end up vaporware, had at least one instance of [I]literally forgetting 4th edition happened[/I] (Monte Cook's "what I like to call 'passive perception'" debacle), and pretty thoroughly went out of their way to avoid similarities to 4e in content, theme, or crunch. So: How does the "Cheescake Factory 5e" model handle the mix of intentional and accidental, overt and implicit, repudiation of 4e? [/QUOTE]
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5e and the Cheesecake Factory: Explaining Good Enough
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