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5e and the Cheesecake Factory: Explaining Good Enough
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<blockquote data-quote="Ovinomancer" data-source="post: 8202978" data-attributes="member: 16814"><p>I have listed elements. I also pointed out that preference plays a part on whether or not you select a game based on thise elements. You use an example of selecting a car. Is the sports car's quality of safety changed by your preference that it's not important? Again, quality is an input to selection; it's not a requirement. A car can be very safe and I can not care about safety. This doesn't alter the quality of the safe car, it just means I prefer something different.</p><p></p><p>People seem to approach my argument from an assumption it's smuggling in a statement that choosing one game over another is a bad choice and using quality as the vehicle for this. It's not. The game you choose to play should, like art you buy, be because it speaks to you and you enjoy it. The quality of the work may be an input to this, but it's not defining. I can talk about how well a game is put together, how well it does things, and other factors of quality, and you can still like it ir not for whatever other reasons you want. 100% fine. But, insisting it's all opinion is saying there's no real difference between ganes except some preferences. This is silly on its face.</p><p></p><p>There's no lurking gotcha behind my posts.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8202978, member: 16814"] I have listed elements. I also pointed out that preference plays a part on whether or not you select a game based on thise elements. You use an example of selecting a car. Is the sports car's quality of safety changed by your preference that it's not important? Again, quality is an input to selection; it's not a requirement. A car can be very safe and I can not care about safety. This doesn't alter the quality of the safe car, it just means I prefer something different. People seem to approach my argument from an assumption it's smuggling in a statement that choosing one game over another is a bad choice and using quality as the vehicle for this. It's not. The game you choose to play should, like art you buy, be because it speaks to you and you enjoy it. The quality of the work may be an input to this, but it's not defining. I can talk about how well a game is put together, how well it does things, and other factors of quality, and you can still like it ir not for whatever other reasons you want. 100% fine. But, insisting it's all opinion is saying there's no real difference between ganes except some preferences. This is silly on its face. There's no lurking gotcha behind my posts. [/QUOTE]
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5e and the Cheesecake Factory: Explaining Good Enough
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