Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
5e and the Cheesecake Factory: Explaining Good Enough
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheSword" data-source="post: 8205769" data-attributes="member: 6879661"><p>Aha. That’s fair.</p><p></p><p>I started in the same place as you almost exactly the same as you. New to VTT</p><p></p><p>Everyone told me how amazing Foundry was so I paid by $50 and then started to play. Liked a lot of the features (like player openable doors and transition lighting). Then found when I did a trial run with players that I couldn’t just give them a password to access the system online - I don’t believe this was clear in the product description when I bought it. Or if it did, it made it look trivially easy to fix.</p><p></p><p>I spent 3 hours looking at YouTube videos trying to make it work. The instructions were described by someone comfortable modding and working with computers clearly (that’s not me). Eventually I downloaded a freeware product to open my PC up as a server, but other players had to download the same too. It all looked a bit dodgy, I didn’t like the idea of asking my friends to download freeware if never heard of based on a YouTube recommendation. We gave it a go anyway... I couldn’t get it to work.</p><p></p><p>So I paid for a subscription to Forge - a foundry add on. Bearing in mind I’ve now paid a large up front fee and a subscription and not player a session on it now. We got to do our trial session. It took about an hour to sort out the Forge you tube videos and another 30 mins to upload everything I had done on Foundry for the first game. My players logged in. Two managed it but the third just got a blank tabletop screen and couldn’t see any maps, tokens or anything in the compendium.</p><p></p><p>Now I’m not being funny, but at several points during this experience I would happily have given up. I persevered though mainly on the recommendation of people who seemed to really know what they were talking about... dare I say experts.</p><p></p><p>I think people tend to overlook obstacles they have already overcome as if they were trivial. Now I like transition lighting, and I like player controlled doors. The question I have to ask myself is, had I known what a ball ache it was going to be, would I have bothered. I suspect not.</p><p></p><p>So I went back to Roll20 for D&D and use the Dynamic Lighting panel to control when doors are opened. That in some regards let’s me match the flow of visual information to my descriptions. It takes a few seconds more but it’s far more user friendly for me and my players. Ultimately that counts more for me that knobs and whistles.</p><p></p><p>I reckon there’s a sweet spot between the simplicity of Owlbear Rodeo and The Foundry. Roll20 seems to fit that sweet spot for me. No doubt someone could suggest an alternative sweet spot, but the phrase once bitten twice shy springs to mind. I’ll stick to what I know. The risk that people have over estimated benefits and underestimated hurdles is too great.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8205769, member: 6879661"] Aha. That’s fair. I started in the same place as you almost exactly the same as you. New to VTT Everyone told me how amazing Foundry was so I paid by $50 and then started to play. Liked a lot of the features (like player openable doors and transition lighting). Then found when I did a trial run with players that I couldn’t just give them a password to access the system online - I don’t believe this was clear in the product description when I bought it. Or if it did, it made it look trivially easy to fix. I spent 3 hours looking at YouTube videos trying to make it work. The instructions were described by someone comfortable modding and working with computers clearly (that’s not me). Eventually I downloaded a freeware product to open my PC up as a server, but other players had to download the same too. It all looked a bit dodgy, I didn’t like the idea of asking my friends to download freeware if never heard of based on a YouTube recommendation. We gave it a go anyway... I couldn’t get it to work. So I paid for a subscription to Forge - a foundry add on. Bearing in mind I’ve now paid a large up front fee and a subscription and not player a session on it now. We got to do our trial session. It took about an hour to sort out the Forge you tube videos and another 30 mins to upload everything I had done on Foundry for the first game. My players logged in. Two managed it but the third just got a blank tabletop screen and couldn’t see any maps, tokens or anything in the compendium. Now I’m not being funny, but at several points during this experience I would happily have given up. I persevered though mainly on the recommendation of people who seemed to really know what they were talking about... dare I say experts. I think people tend to overlook obstacles they have already overcome as if they were trivial. Now I like transition lighting, and I like player controlled doors. The question I have to ask myself is, had I known what a ball ache it was going to be, would I have bothered. I suspect not. So I went back to Roll20 for D&D and use the Dynamic Lighting panel to control when doors are opened. That in some regards let’s me match the flow of visual information to my descriptions. It takes a few seconds more but it’s far more user friendly for me and my players. Ultimately that counts more for me that knobs and whistles. I reckon there’s a sweet spot between the simplicity of Owlbear Rodeo and The Foundry. Roll20 seems to fit that sweet spot for me. No doubt someone could suggest an alternative sweet spot, but the phrase once bitten twice shy springs to mind. I’ll stick to what I know. The risk that people have over estimated benefits and underestimated hurdles is too great. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e and the Cheesecake Factory: Explaining Good Enough
Top