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General Tabletop Discussion
*Dungeons & Dragons
5E and the "Competition?"
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<blockquote data-quote="Crazy Jerome" data-source="post: 5835913" data-attributes="member: 54877"><p>That is part of why I said last month that I thought there would be enough good ideas left out of 5E (in favor of other good ideas, we hope) to put together another game or three. </p><p> </p><p>I've been having a bit of fun off and on with a simple homebrew system built along the lines of: "Grab any idea from these discussions that strikes your fancy, and see where it takes you, not worrying whether the resulting system is really like D&D." The only limit I set for myself was that it had to use classes and levels. Everything else is at whim.</p><p> </p><p>Not that anything solid will come out of what I'm doing, but if I'm having that much fun just playing around with the ideas, you can bet someone more serious is thinking, "Now X looks pretty nifty." <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5835913, member: 54877"] That is part of why I said last month that I thought there would be enough good ideas left out of 5E (in favor of other good ideas, we hope) to put together another game or three. I've been having a bit of fun off and on with a simple homebrew system built along the lines of: "Grab any idea from these discussions that strikes your fancy, and see where it takes you, not worrying whether the resulting system is really like D&D." The only limit I set for myself was that it had to use classes and levels. Everything else is at whim. Not that anything solid will come out of what I'm doing, but if I'm having that much fun just playing around with the ideas, you can bet someone more serious is thinking, "Now X looks pretty nifty." :) [/QUOTE]
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