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General Tabletop Discussion
Character Builds & Optimization
5e Assassin build Advice
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<blockquote data-quote="coolAlias" data-source="post: 8075306" data-attributes="member: 6998948"><p>Keep in mind your character will be in a party of adventurers, you don't need to be a one-person army.</p><p></p><p><em>Pass without trace</em> is a decent spell, but with expertise and high Dex you hardly need it to be good at stealth, and if you do, let someone else cast it.</p><p></p><p><em>Hunter's mark</em> is also decent, but 5 additional levels of rogue would get you +3d6 sneak attack damage on most rounds which is comparable and also nets you other cool features such as Uncanny Dodge and Evasion.</p><p></p><p>Sure, the Gloomstalker will maximize your suprise-round damage, but in my experience, that is a somewhat rare occurrence unless your DM is particularly lenient or you are off on your own most of the time, which generally isn't much fun for the rest of the group.</p><p></p><p>So I'd suggest sticking to 2 classes, such as Fighter 11 / Rogue 9, or even go full Rogue - it's a great class with good damage output and lots of noncombat utility.</p></blockquote><p></p>
[QUOTE="coolAlias, post: 8075306, member: 6998948"] Keep in mind your character will be in a party of adventurers, you don't need to be a one-person army. [I]Pass without trace[/I] is a decent spell, but with expertise and high Dex you hardly need it to be good at stealth, and if you do, let someone else cast it. [I]Hunter's mark[/I] is also decent, but 5 additional levels of rogue would get you +3d6 sneak attack damage on most rounds which is comparable and also nets you other cool features such as Uncanny Dodge and Evasion. Sure, the Gloomstalker will maximize your suprise-round damage, but in my experience, that is a somewhat rare occurrence unless your DM is particularly lenient or you are off on your own most of the time, which generally isn't much fun for the rest of the group. So I'd suggest sticking to 2 classes, such as Fighter 11 / Rogue 9, or even go full Rogue - it's a great class with good damage output and lots of noncombat utility. [/QUOTE]
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