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General Tabletop Discussion
Character Builds & Optimization
(5e) Assume max stat = 14. Which melee class will do the most damage?
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<blockquote data-quote="Blue" data-source="post: 6827356" data-attributes="member: 20564"><p>Following the idea of [MENTION=6780961]Yunru[/MENTION], Beastmaster Ranger might shine because it breaks the rules.</p><p></p><p>Talking abotu rangers, while the cap to +2 hurts multiple attacks, I wonder if hunter's mark could bring it back up. A Hunter Ranger with Horde Breaker and Two Weapon Fighting Style can get 3-4 attacks a round reliably. (2 extra attack, 1 bonus action if not needing to cast/change target of hunter's mark, 1 from horde breaker if there is a second enemy adjacent to you and another target.)</p><p></p><p>Each attack would be ( 3.5 (1d6 short sword) + 2 + 3.5 (1d6 hunter's mark) ) * 0.5 = 4.5 per attack.</p><p></p><p>Going with half the time (12 rounds) you manage to get the full four attacks and the other half you get three:</p><p></p><p>12 * 4.5 * 4 = 216</p><p>12 * 4.5 * 3 = 162</p><p></p><p>378 damage per day</p></blockquote><p></p>
[QUOTE="Blue, post: 6827356, member: 20564"] Following the idea of [MENTION=6780961]Yunru[/MENTION], Beastmaster Ranger might shine because it breaks the rules. Talking abotu rangers, while the cap to +2 hurts multiple attacks, I wonder if hunter's mark could bring it back up. A Hunter Ranger with Horde Breaker and Two Weapon Fighting Style can get 3-4 attacks a round reliably. (2 extra attack, 1 bonus action if not needing to cast/change target of hunter's mark, 1 from horde breaker if there is a second enemy adjacent to you and another target.) Each attack would be ( 3.5 (1d6 short sword) + 2 + 3.5 (1d6 hunter's mark) ) * 0.5 = 4.5 per attack. Going with half the time (12 rounds) you manage to get the full four attacks and the other half you get three: 12 * 4.5 * 4 = 216 12 * 4.5 * 3 = 162 378 damage per day [/QUOTE]
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General Tabletop Discussion
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(5e) Assume max stat = 14. Which melee class will do the most damage?
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