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5e Boxed Sets, what should WotC make?
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<blockquote data-quote="Gorg" data-source="post: 8222848" data-attributes="member: 7029501"><p>For $100, you're getting into the territory of the core rules set at places like Wal-mart. So, for a little more, you can HAVE all 3 rulebooks.</p><p></p><p> I'd be all over boxed sets for settings, or adventures, though. Those not only play right into the hands of the format, but IMO an adventure in large hardbound text form is a pain right in the buttocks to actually play. I'm constantly flipping back and forth between the map and the text, and having to flip to an appendix for monster statistics; specific magic items, and extras like new spells, etc just makes it more annoying.</p><p></p><p> A boxed set would give you the maps in large format, and hopefully in screen form too (like the old basic and AD&D modules did!) At the very least, a booklet for the adventure itself, and probably more than one, considering the mini campaign direction adventures have taken. Perhaps a separate booklet for the monsters; NPC's, and unique items/spells. Probably cards for various things you'd access often, and perhaps some other case candy. All in a box large enough to hold your notes and dice as well.</p><p></p><p> As it is now, I have to go through and copy important encounters, rooms, treasures and stats into a notebook for the expected next session. Just so I can look at them AND the map at the same time- and not be constantly looking stuff up in the appendices. I also leave enough space for round by round combat logs: initiative order, HP totals, who does what, condition and spell/effect durations (and when they end), and other things like when others might join the fight. And, at the end, XP for that encounter; any items the party found, and any loot. I'll also make a note of who is wounded, and any healing done to them.</p><p></p><p> It just makes it easier to have a foe's full combat statistics right at my fingertips, as well as standard tactics. Plus, the format also gives me a place to jot notes on adjustments I made.</p><p></p><p> Having separate booklets for the adventure, the appendix type stuff, and a fold out or stand up map all available to look at at a glance would save me a TON of preparation time. Then I'd just have to keep the notes n stuff. Spell and monster cards would be awesome!</p><p></p><p>Campaign settings should include world maps, area maps, a booklet of player type stuff, a DM's booklet, and whatever else they deem appropriate- like a themed DM's screen.</p></blockquote><p></p>
[QUOTE="Gorg, post: 8222848, member: 7029501"] For $100, you're getting into the territory of the core rules set at places like Wal-mart. So, for a little more, you can HAVE all 3 rulebooks. I'd be all over boxed sets for settings, or adventures, though. Those not only play right into the hands of the format, but IMO an adventure in large hardbound text form is a pain right in the buttocks to actually play. I'm constantly flipping back and forth between the map and the text, and having to flip to an appendix for monster statistics; specific magic items, and extras like new spells, etc just makes it more annoying. A boxed set would give you the maps in large format, and hopefully in screen form too (like the old basic and AD&D modules did!) At the very least, a booklet for the adventure itself, and probably more than one, considering the mini campaign direction adventures have taken. Perhaps a separate booklet for the monsters; NPC's, and unique items/spells. Probably cards for various things you'd access often, and perhaps some other case candy. All in a box large enough to hold your notes and dice as well. As it is now, I have to go through and copy important encounters, rooms, treasures and stats into a notebook for the expected next session. Just so I can look at them AND the map at the same time- and not be constantly looking stuff up in the appendices. I also leave enough space for round by round combat logs: initiative order, HP totals, who does what, condition and spell/effect durations (and when they end), and other things like when others might join the fight. And, at the end, XP for that encounter; any items the party found, and any loot. I'll also make a note of who is wounded, and any healing done to them. It just makes it easier to have a foe's full combat statistics right at my fingertips, as well as standard tactics. Plus, the format also gives me a place to jot notes on adjustments I made. Having separate booklets for the adventure, the appendix type stuff, and a fold out or stand up map all available to look at at a glance would save me a TON of preparation time. Then I'd just have to keep the notes n stuff. Spell and monster cards would be awesome! Campaign settings should include world maps, area maps, a booklet of player type stuff, a DM's booklet, and whatever else they deem appropriate- like a themed DM's screen. [/QUOTE]
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5e Boxed Sets, what should WotC make?
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