Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
Character Builds & Optimization
5e Build Help: L15 Street Boxer
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AchwardSilence" data-source="post: 6916350" data-attributes="member: 6861545"><p><span style="color: #333333">Long post, so here's the TL;DR: Help me build a Level 15 half-elf street boxer without using the Pugilist class. I know similar topics have been discussed before, but I'm looking for help with my specific situation.</span></p><p></p><p><span style="color: #333333">RL background: A friend and I are building a pair of Level 15 characters for a friend's high-level game that we, schedules permitting, hope to play in. We have decided to make our characters brothers, one a half-orc and the other a half-elf. My friend, the half-orc, has designed a Valor Bard. I'm wanting to make the half-elf a scrappy street brawler.</span></p><p><span style="color: #333333">The obvious solution for me is to use the Pugilist class, but I haven't had a chance to ask the DM if he would allow this. If he does not, I want to have an alternate build ready to go.</span></p><p></p><p><span style="color: #333333">Here's what I'm working with and what I'm looking for: Rolled stats of 13, 14, 15, 16, 16, and 18. However, I would be skeptical of these rolls as a DM, so I'm going to offer to resolve in the DM's presence [edit: or do point buy]. I'm hoping I can keep these stats, though. I want to focus on striking over grappling. I don't want magic, but not-strictly-speaking-magical things like Ki are okay, however some of the higher level mystical aspects of the Monk don't really fit with the concept. Unarmored defense would be better, but light armor is acceptable. Unarmed attacks and knuckledusters (one or two) as my weapon of choice. I'll have to talk to the DM about the knuckledusters, but I'm sure I'll be able to refluff clubs, however, since I picture this guy as a Dex-based boxer I'm going to try to talk him into letting me add the finesse tag to them. Though less than ideal, I suppose I could be convinced to use a short staff/fighting stick (basically a club).</span></p><p><span style="color: #333333">Classes: As far as classes go the best fits as I see it are Barbarian (Berserker or maybe Bear Totem), Fighter (Battle Master), Monk (Open Hand or Long Death), or Rogue (Assassin or Swashbuckler). The last in particular if I can sweet-talk my way into finesse on knuckledusters and/or Monk unarmed attacks so I can Sneak Attack ("Sucker Punch") with them.</span></p><p></p><p><span style="color: #333333">If going with a single class, Fighter or Monk seem to be the best bet, though like I said, some of the more mystical aspects of the Monk don't seem to fit (many can be reflavored, but it gets tricky with some). Being a Monk/Fighter would work well at 4/11, 5/10, or 6/9, and I'm not sure which would be best. If I can get access to Sneak Attack, a three level dip into Rogue for Swashbuckler and the second extra d6 of damage. One or two levels of Barbarian (but probably not three or more unless I go pure Barb) would be nice for Rage, Reckless Attack, and Danger Sense (and Unarmored Defense if I want it based off of Con rather than Wis).</span></p><p></p><p><span style="color: #333333">As crazy as taking three or even four classes normally would be, I like the flavor of it. He has little formal training, just finding his own way in life and picking up little bits here and there of whatever works for him. He wouldn't be as finely honed and disciplined as someone who devoted themselves to a specific field of training. Also, he has spent most of his life fighting alongside his brother, so has probably grown used to a Bard having his back.</span></p><p></p><p><span style="color: #333333">Abilities: Str is good, but Dex is might be better. Con is always good. Wis I'm torn on. If Unarmored Defense from Monk, obviously I'd want it high. I see him as street smart and being able to read an opponent. On the other hand, he has more swagger than sense and often takes on the biggest, meanest opponent. This is the guy who would try to punch a dragon to death. Int I can go either way. Cha I can go either way, except Intimidation would be good to have high. With the stats I rolled, and especially with enough levels in Rogue or Fighter in the right place, I obviously have room to play with Feats. Mobile would be great, especially if I don't go Swashbuckler. Tavern Brawler might be worth it if I don't take any levels in Monk. There's a few more that might be good.</span></p><p></p><p><span style="color: #333333">Fighting Style (if I take Fighter): Dueling if I only use one knuckleduster sounds good. Two-Weapon Fighting if I use two and don't have any levels in Monk also sounds good. So does Tunnel Fighter if (that's a big "if") it's allowed.</span></p><p><span style="color: #333333">I have the flavor of the character. What I'm not good at is running the numbers in my head. So I'm coming to you guys for help. He doesn't need to be optimal, but I don't want to inadvertently cripple him. What would you recommend?</span></p></blockquote><p></p>
[QUOTE="AchwardSilence, post: 6916350, member: 6861545"] [COLOR=#333333]Long post, so here's the TL;DR: Help me build a Level 15 half-elf street boxer without using the Pugilist class. I know similar topics have been discussed before, but I'm looking for help with my specific situation.[/COLOR] [COLOR=#333333]RL background: A friend and I are building a pair of Level 15 characters for a friend's high-level game that we, schedules permitting, hope to play in. We have decided to make our characters brothers, one a half-orc and the other a half-elf. My friend, the half-orc, has designed a Valor Bard. I'm wanting to make the half-elf a scrappy street brawler.[/COLOR] [COLOR=#333333]The obvious solution for me is to use the Pugilist class, but I haven't had a chance to ask the DM if he would allow this. If he does not, I want to have an alternate build ready to go.[/COLOR] [COLOR=#333333]Here's what I'm working with and what I'm looking for: Rolled stats of 13, 14, 15, 16, 16, and 18. However, I would be skeptical of these rolls as a DM, so I'm going to offer to resolve in the DM's presence [edit: or do point buy]. I'm hoping I can keep these stats, though. I want to focus on striking over grappling. I don't want magic, but not-strictly-speaking-magical things like Ki are okay, however some of the higher level mystical aspects of the Monk don't really fit with the concept. Unarmored defense would be better, but light armor is acceptable. Unarmed attacks and knuckledusters (one or two) as my weapon of choice. I'll have to talk to the DM about the knuckledusters, but I'm sure I'll be able to refluff clubs, however, since I picture this guy as a Dex-based boxer I'm going to try to talk him into letting me add the finesse tag to them. Though less than ideal, I suppose I could be convinced to use a short staff/fighting stick (basically a club).[/COLOR] [COLOR=#333333]Classes: As far as classes go the best fits as I see it are Barbarian (Berserker or maybe Bear Totem), Fighter (Battle Master), Monk (Open Hand or Long Death), or Rogue (Assassin or Swashbuckler). The last in particular if I can sweet-talk my way into finesse on knuckledusters and/or Monk unarmed attacks so I can Sneak Attack ("Sucker Punch") with them.[/COLOR] [COLOR=#333333]If going with a single class, Fighter or Monk seem to be the best bet, though like I said, some of the more mystical aspects of the Monk don't seem to fit (many can be reflavored, but it gets tricky with some). Being a Monk/Fighter would work well at 4/11, 5/10, or 6/9, and I'm not sure which would be best. If I can get access to Sneak Attack, a three level dip into Rogue for Swashbuckler and the second extra d6 of damage. One or two levels of Barbarian (but probably not three or more unless I go pure Barb) would be nice for Rage, Reckless Attack, and Danger Sense (and Unarmored Defense if I want it based off of Con rather than Wis).[/COLOR] [COLOR=#333333]As crazy as taking three or even four classes normally would be, I like the flavor of it. He has little formal training, just finding his own way in life and picking up little bits here and there of whatever works for him. He wouldn't be as finely honed and disciplined as someone who devoted themselves to a specific field of training. Also, he has spent most of his life fighting alongside his brother, so has probably grown used to a Bard having his back.[/COLOR] [COLOR=#333333]Abilities: Str is good, but Dex is might be better. Con is always good. Wis I'm torn on. If Unarmored Defense from Monk, obviously I'd want it high. I see him as street smart and being able to read an opponent. On the other hand, he has more swagger than sense and often takes on the biggest, meanest opponent. This is the guy who would try to punch a dragon to death. Int I can go either way. Cha I can go either way, except Intimidation would be good to have high. With the stats I rolled, and especially with enough levels in Rogue or Fighter in the right place, I obviously have room to play with Feats. Mobile would be great, especially if I don't go Swashbuckler. Tavern Brawler might be worth it if I don't take any levels in Monk. There's a few more that might be good.[/COLOR] [COLOR=#333333]Fighting Style (if I take Fighter): Dueling if I only use one knuckleduster sounds good. Two-Weapon Fighting if I use two and don't have any levels in Monk also sounds good. So does Tunnel Fighter if (that's a big "if") it's allowed.[/COLOR] [COLOR=#333333]I have the flavor of the character. What I'm not good at is running the numbers in my head. So I'm coming to you guys for help. He doesn't need to be optimal, but I don't want to inadvertently cripple him. What would you recommend?[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
5e Build Help: L15 Street Boxer
Top