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5e CB's Stonefast OOC -- COMPLETE
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<blockquote data-quote="Forged Fury" data-source="post: 6675690" data-attributes="member: 95059"><p>We should probably come to some kind of agreement on marching order so we don't have to keep deciding it. My suggestion would be:</p><p></p><p>1) Guran: Scouting and trap-detecting. If Bad Things Happen[sup]TM[/sup], he can pretty easily use Cunning Action to Withdraw and then use his action to Dash to double move to safety.</p><p>2) Roscoe: If he has rages available, he can absorb a pretty good amount of damage. If he's out of rages, however, Colden should probably go here.</p><p>3) Colden: Second-line tank. If Roscoe is out of resources, he can shore up the line here.</p><p>4) Father Spec: Viable ranged magical attack and can heal anyone who retreats.</p><p>5) Fulgrim: Viable ranged magical attack and a pretty decent tank in case the party gets ambushed from the rear. Can also serve as a front-line tank if things go really bad.</p><p></p><p>In open spaces, we can orient however we want.</p></blockquote><p></p>
[QUOTE="Forged Fury, post: 6675690, member: 95059"] We should probably come to some kind of agreement on marching order so we don't have to keep deciding it. My suggestion would be: 1) Guran: Scouting and trap-detecting. If Bad Things Happen[sup]TM[/sup], he can pretty easily use Cunning Action to Withdraw and then use his action to Dash to double move to safety. 2) Roscoe: If he has rages available, he can absorb a pretty good amount of damage. If he's out of rages, however, Colden should probably go here. 3) Colden: Second-line tank. If Roscoe is out of resources, he can shore up the line here. 4) Father Spec: Viable ranged magical attack and can heal anyone who retreats. 5) Fulgrim: Viable ranged magical attack and a pretty decent tank in case the party gets ambushed from the rear. Can also serve as a front-line tank if things go really bad. In open spaces, we can orient however we want. [/QUOTE]
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