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<blockquote data-quote="FormerlyHemlock" data-source="post: 6628581" data-attributes="member: 6787650"><p>Here's a quick rundown of the PCs I've seen in the last six(?) months of gaming:</p><p></p><p><strong>Player 1:</strong></p><p><strong></strong>* Nox, elven Necromancer 11(?). Died once to drow, revived that same session by the monk using an ancient biomodification chamber (think "nanotech autodoc"). Died once before that to a Death Slaad (due largely to his own arrogance in confronting it alone), used karma to rewind and retry. The second time he barely survived with two failed death saves, thanks to another PC carrying away his unconscious body. Almost killed a third time by the same drow but made his death saves, and Jandar used Chogorath (Silver Horn of Valhalla made mostly of twine; works when soaked in human blood) to counterattack and slaughter the drow before they could finish the party off[1].</p><p>* Lux, elven Paladin of Vengeance (10?). Nox's sister. Has never been onscreen. Would have taken over when Nox died to the Slaad but for the karma rewind.</p><p>* Flynn, halfling Sailor (Ranger 3?). Pilots the spelljamming ship. Never died.</p><p></p><p><strong>Player 2:</strong></p><p><strong></strong>* Thok the Barbarian 11(?), never died. </p><p>* Jandar the Shadow Monk 7/Druid 4(?), never died. Did get his brain extracted by the aforementioned biomodification chamber (it was built by mind flayers), and the shocked expression on the player's face after he set it to the skull picture and climbed in and pushed the button, when I said, "Yeah... this time, you never wake up," and left him in suspense for fifteen minutes while we switched to Nox's viewpoint... that was priceless[2]. But he spent karma to get Nox to come back to the machine and reverse the effects by re-running the setting. Yeah, I know, I'm a softie. I'll use that karma to make them unhappy someday though.</p><p></p><p><strong>Player 3 (misses some sessions):</strong></p><p><strong></strong>* Intis, Dragonborn Bard 7(?). Never died.</p><p>* Extis, Dragonborn Death Cleric 7(?). Intis' twin brother. Eaten by four wolves while adventuring alone (player's shocked face when I said, "They eat you," is a treasured memory). Stayed dead for a few weeks of real time, a day or so of game time, until the biomodification chamber rebuilt him from a skull and a few scraps of flesh (and a 1000 gp gem). Partially due to the trauma of that experience, I think, he's the only one who actually used the chamber's ability to give him trollish regeneration at the cost of -2 Int and -2 Cha (and green skin/bad temper, and a 1000 gp gem). I think he wants not to die again.</p><p>* Wrenn, gnome ranger 1. Blue hair, looks like a Troll doll. Eaten when he stood too close to a gelatinous cube during combat and Jandar failed in his attempt to pull him out.</p><p>* Wrenn, gnome ranger 1 (Wrenn's little brother). Eaten when he stood too close to a CR 12 chain worm during combat.</p><p></p><p><strong>Player 4 (only two sessions so far):</strong></p><p><strong></strong>* Din, Drow Bard. Has not died, thanks to his willingness to run away from chain worms while flinging daggers from a safe distance.</p><p>* Rupert, half-orc Barbarian 1. Has not died.</p><p></p><p>I think that's it.</p><p></p><p>-Max</p><p></p><p>[1] BTW, the Horn of Valhalla is an <em>incredibly</em> powerful item in 5E. It's saved them from TPK twice.</p><p></p><p>[2] He'd been having fun seeing what kinds of enhancements it could give him, pushing the envelope and spending gems to activate it, so I was just waiting for him to try setting #5... and it turned out that curiosity really does kill cats. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6628581, member: 6787650"] Here's a quick rundown of the PCs I've seen in the last six(?) months of gaming: [B]Player 1: [/B]* Nox, elven Necromancer 11(?). Died once to drow, revived that same session by the monk using an ancient biomodification chamber (think "nanotech autodoc"). Died once before that to a Death Slaad (due largely to his own arrogance in confronting it alone), used karma to rewind and retry. The second time he barely survived with two failed death saves, thanks to another PC carrying away his unconscious body. Almost killed a third time by the same drow but made his death saves, and Jandar used Chogorath (Silver Horn of Valhalla made mostly of twine; works when soaked in human blood) to counterattack and slaughter the drow before they could finish the party off[1]. * Lux, elven Paladin of Vengeance (10?). Nox's sister. Has never been onscreen. Would have taken over when Nox died to the Slaad but for the karma rewind. * Flynn, halfling Sailor (Ranger 3?). Pilots the spelljamming ship. Never died. [B]Player 2: [/B]* Thok the Barbarian 11(?), never died. * Jandar the Shadow Monk 7/Druid 4(?), never died. Did get his brain extracted by the aforementioned biomodification chamber (it was built by mind flayers), and the shocked expression on the player's face after he set it to the skull picture and climbed in and pushed the button, when I said, "Yeah... this time, you never wake up," and left him in suspense for fifteen minutes while we switched to Nox's viewpoint... that was priceless[2]. But he spent karma to get Nox to come back to the machine and reverse the effects by re-running the setting. Yeah, I know, I'm a softie. I'll use that karma to make them unhappy someday though. [B]Player 3 (misses some sessions): [/B]* Intis, Dragonborn Bard 7(?). Never died. * Extis, Dragonborn Death Cleric 7(?). Intis' twin brother. Eaten by four wolves while adventuring alone (player's shocked face when I said, "They eat you," is a treasured memory). Stayed dead for a few weeks of real time, a day or so of game time, until the biomodification chamber rebuilt him from a skull and a few scraps of flesh (and a 1000 gp gem). Partially due to the trauma of that experience, I think, he's the only one who actually used the chamber's ability to give him trollish regeneration at the cost of -2 Int and -2 Cha (and green skin/bad temper, and a 1000 gp gem). I think he wants not to die again. * Wrenn, gnome ranger 1. Blue hair, looks like a Troll doll. Eaten when he stood too close to a gelatinous cube during combat and Jandar failed in his attempt to pull him out. * Wrenn, gnome ranger 1 (Wrenn's little brother). Eaten when he stood too close to a CR 12 chain worm during combat. [B]Player 4 (only two sessions so far): [/B]* Din, Drow Bard. Has not died, thanks to his willingness to run away from chain worms while flinging daggers from a safe distance. * Rupert, half-orc Barbarian 1. Has not died. I think that's it. -Max [1] BTW, the Horn of Valhalla is an [I]incredibly[/I] powerful item in 5E. It's saved them from TPK twice. [2] He'd been having fun seeing what kinds of enhancements it could give him, pushing the envelope and spending gems to activate it, so I was just waiting for him to try setting #5... and it turned out that curiosity really does kill cats. :) [/QUOTE]
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