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General Tabletop Discussion
*Dungeons & Dragons
5e--combats are too "same-y"?
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<blockquote data-quote="Sunseeker" data-source="post: 6630285"><p>Don't expect much in the way of tactics at level 3.</p><p></p><p>Levels 1-2 are the "starter levels" to introduce new people to their classes and the basics of the game. Level 3 is where you actually get to start making some decisions about your character and it increases from there.</p><p></p><p>There were a lot of complaints about 4E being too much of a "tactical miniatures wargame" then, well, whatever those people thought D&D should have been, so a lot of that was cut out from 5e (powers, measurements in squares, etc..).</p><p></p><p>The fact that 5E is also rules light also makes it less tactical.</p><p></p><p>So you're experiencing a conflagration of problems: Early levels have the least tactical elements. 5E was designed to be a <em>much</em> less tactical game, especially in comparison to 4E and 5E simply doesn't have the amount of rules necessary to support highly tactical play. </p><p></p><p>Solutions include: Don't play low-levels. Use a lot of the optional rules. Make overt attempts to be tactical with your party and ask the DM to play the enemies more tactically too.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6630285"] Don't expect much in the way of tactics at level 3. Levels 1-2 are the "starter levels" to introduce new people to their classes and the basics of the game. Level 3 is where you actually get to start making some decisions about your character and it increases from there. There were a lot of complaints about 4E being too much of a "tactical miniatures wargame" then, well, whatever those people thought D&D should have been, so a lot of that was cut out from 5e (powers, measurements in squares, etc..). The fact that 5E is also rules light also makes it less tactical. So you're experiencing a conflagration of problems: Early levels have the least tactical elements. 5E was designed to be a [I]much[/I] less tactical game, especially in comparison to 4E and 5E simply doesn't have the amount of rules necessary to support highly tactical play. Solutions include: Don't play low-levels. Use a lot of the optional rules. Make overt attempts to be tactical with your party and ask the DM to play the enemies more tactically too. [/QUOTE]
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