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5e consequence-resolution
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<blockquote data-quote="clearstream" data-source="post: 8648816" data-attributes="member: 71699"><p>To clarify, the meaningful consequences of success are those that brought the player to do as they described. That's not reified within the game system.</p><p></p><p></p><p>That's an interesting take. It makes the rule structure inexplicable - we mean narrate a meaningful consequence, but we said only roll <strong>if</strong> there is a meaningful consequence. The <strong>if</strong> implies that there might not be, so for me your take doesn't parse out successfully. Still, if that is your take I can understand your conclusion. </p><p></p><p>I feel it is evident that it's not what I'm proposing, but from your perspective is my interpretation ambiguous in that regard?</p><p></p><p>As a minor aside, I don't see it as "fail-forward" due to the inclusion of set-backs among the possible consequences. One can quibble labels of course. To me, consequence-resolution gets best at what I am proposing.</p></blockquote><p></p>
[QUOTE="clearstream, post: 8648816, member: 71699"] To clarify, the meaningful consequences of success are those that brought the player to do as they described. That's not reified within the game system. That's an interesting take. It makes the rule structure inexplicable - we mean narrate a meaningful consequence, but we said only roll [B]if[/B] there is a meaningful consequence. The [B]if[/B] implies that there might not be, so for me your take doesn't parse out successfully. Still, if that is your take I can understand your conclusion. I feel it is evident that it's not what I'm proposing, but from your perspective is my interpretation ambiguous in that regard? As a minor aside, I don't see it as "fail-forward" due to the inclusion of set-backs among the possible consequences. One can quibble labels of course. To me, consequence-resolution gets best at what I am proposing. [/QUOTE]
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