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5e consequence-resolution
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<blockquote data-quote="Swarmkeeper" data-source="post: 8652328" data-attributes="member: 6921763"><p>Is the information common knowledge (easy DC 10), more specialized (moderate DC 15), or obscure (hard DC 20)?</p><p>Does the PC have some background with said knowledge (Advantage or auto success)?</p><p>I suppose that the combat advice in the PHB on <em>Interacting with Objects Around You</em> could have also included knowledge recall. That might have been helpful for considering knowledge recall as something that can typically be done in tandem with movement and action in combat.</p><p></p><p>In other words, I'm not really seeing "entirely fails" or needing to "determine pretty much everything" as what is going on. If the player gives reasonable justification why the PC might know some information I would either just give it to them or, if there is some uncertainty and if failure to recall information is a meaningful consequence, have them roll accordingly.</p><p></p><p>The 5e rules are naturally less prescriptive than older editions and spin-offs. I'm glad for that flexibility. I personally don't see it as heavy lifting, though, to adjudicate when PCs are seeking knowledge. YMMV.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 8652328, member: 6921763"] Is the information common knowledge (easy DC 10), more specialized (moderate DC 15), or obscure (hard DC 20)? Does the PC have some background with said knowledge (Advantage or auto success)? I suppose that the combat advice in the PHB on [I]Interacting with Objects Around You[/I] could have also included knowledge recall. That might have been helpful for considering knowledge recall as something that can typically be done in tandem with movement and action in combat. In other words, I'm not really seeing "entirely fails" or needing to "determine pretty much everything" as what is going on. If the player gives reasonable justification why the PC might know some information I would either just give it to them or, if there is some uncertainty and if failure to recall information is a meaningful consequence, have them roll accordingly. The 5e rules are naturally less prescriptive than older editions and spin-offs. I'm glad for that flexibility. I personally don't see it as heavy lifting, though, to adjudicate when PCs are seeking knowledge. YMMV. [/QUOTE]
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