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5E conversions for player races from Monte Cooke's Arcana Evolved/Unearthed
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<blockquote data-quote="Dr Simon" data-source="post: 6439614" data-attributes="member: 21938"><p>That's a good point about the senses. Sibeccai get scent too, but it's at their 3rd racial level whereas with litorians its at 1st racial level. It would almost make more sense to grant sibeccai keen smell and litorians keen hearing and keen sight, or something like that. </p><p></p><p>As for size changes, yes, a lot will potentially depend on how those affect giant and spryte. I'm guessing that must be DMG stuff.</p><p></p><p>Meant to post these on Friday but ran out of time:</p><p></p><p><strong>Faen, Quickling</strong></p><p>+2 Dex</p><p>Small size</p><p>Base speed 25 ft.</p><p>Run - a quickling faen moves triple its speed when it makes a dash action, rather than double.</p><p>Proficient in Stealth</p><p>+2 bonus to initiative checks</p><p>Darkvision.</p><p>Metamorphosis - from 4th level, whenever a quickling faen gets the opportunity to increase an ability score it may instead chose to enter a cocoon and emerge as a tiny spryte, with a new set of abilities (see below)</p><p></p><p><strong>Faen, Loresong</strong></p><p>+2 Int</p><p>Size Small</p><p>Base speed 25 ft.</p><p>Proficient in Stealth</p><p>Darkvision</p><p>Magical Resistances - a loresong faen has advantage to Intelligence, Wisdom and Charisma checks to resist the effects of magic.</p><p>Loresong Magic - a loresong faen knows the minor illusion and light cantrips, and can cast detect magic 1/day. Intelligence is the casting stat.</p><p>Metamorphosis - from 4th level, whenever a loresong faen gets the opportunity to increase an ability score it may instead chose to enter a cocoon and emerge as a tiny spryte, with a new set of abilities (see below)</p><p></p><p><strong>Faen, Spryte</strong></p><p>Sprytes start life as one of either quickling or loresong. A faen may only become a spryte when it is granted an increase in an ability score. Instead it may transform into a spryte. It loses any existing racial features and these are replaced by spryte racial features (except where noted).</p><p></p><p>+2 Dex, -2 Str (these stack with any existing bonuses)</p><p>Tiny size</p><p>Base move 10 ft., fly 30 ft.</p><p>Darkvision.</p><p>Spryte Magic - a spryte knows the minor illusion and light cantrips, and can cast detect magic at will, and charm person 1/day. Intelligence is the casting stat. At 6th level a spryte can cast invisibility 1/day, on itself only. At 8th level it can cast dispel magic, nondetection and suggestion 1/day.</p><p></p><p>Notes:</p><p>That's pretty much a direct conversion - there doesn't seem to be flight maneuvre classes in 5e so that isn't a factor. The main area I wasn't sure about was quickling speed. AE quicklings have small creature base speed (20 ft.) but run at x5 rather than x4. So i gave them 5e small creature base speed (25 ft.) and treble dash - x4 qould put them at the same speed as AE, actually. It should be that. My other option was to give them a 30 ft. base speed, making them naturally faster than small creatures but not overly so (and keep x3 dash for a 90 ft. move)</p></blockquote><p></p>
[QUOTE="Dr Simon, post: 6439614, member: 21938"] That's a good point about the senses. Sibeccai get scent too, but it's at their 3rd racial level whereas with litorians its at 1st racial level. It would almost make more sense to grant sibeccai keen smell and litorians keen hearing and keen sight, or something like that. As for size changes, yes, a lot will potentially depend on how those affect giant and spryte. I'm guessing that must be DMG stuff. Meant to post these on Friday but ran out of time: [B]Faen, Quickling[/B] +2 Dex Small size Base speed 25 ft. Run - a quickling faen moves triple its speed when it makes a dash action, rather than double. Proficient in Stealth +2 bonus to initiative checks Darkvision. Metamorphosis - from 4th level, whenever a quickling faen gets the opportunity to increase an ability score it may instead chose to enter a cocoon and emerge as a tiny spryte, with a new set of abilities (see below) [B]Faen, Loresong[/B] +2 Int Size Small Base speed 25 ft. Proficient in Stealth Darkvision Magical Resistances - a loresong faen has advantage to Intelligence, Wisdom and Charisma checks to resist the effects of magic. Loresong Magic - a loresong faen knows the minor illusion and light cantrips, and can cast detect magic 1/day. Intelligence is the casting stat. Metamorphosis - from 4th level, whenever a loresong faen gets the opportunity to increase an ability score it may instead chose to enter a cocoon and emerge as a tiny spryte, with a new set of abilities (see below) [B]Faen, Spryte[/B] Sprytes start life as one of either quickling or loresong. A faen may only become a spryte when it is granted an increase in an ability score. Instead it may transform into a spryte. It loses any existing racial features and these are replaced by spryte racial features (except where noted). +2 Dex, -2 Str (these stack with any existing bonuses) Tiny size Base move 10 ft., fly 30 ft. Darkvision. Spryte Magic - a spryte knows the minor illusion and light cantrips, and can cast detect magic at will, and charm person 1/day. Intelligence is the casting stat. At 6th level a spryte can cast invisibility 1/day, on itself only. At 8th level it can cast dispel magic, nondetection and suggestion 1/day. Notes: That's pretty much a direct conversion - there doesn't seem to be flight maneuvre classes in 5e so that isn't a factor. The main area I wasn't sure about was quickling speed. AE quicklings have small creature base speed (20 ft.) but run at x5 rather than x4. So i gave them 5e small creature base speed (25 ft.) and treble dash - x4 qould put them at the same speed as AE, actually. It should be that. My other option was to give them a 30 ft. base speed, making them naturally faster than small creatures but not overly so (and keep x3 dash for a 90 ft. move) [/QUOTE]
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