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5E conversions for player races from Monte Cooke's Arcana Evolved/Unearthed
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<blockquote data-quote="Connorsrpg" data-source="post: 6685260" data-attributes="member: 19265"><p>I read through your ideas more thoroughly. I liked a couple of your ideas and might consider for our own versions. I especially liked the idea of the giant ritual for going size large, but I might just state it is simply a feat. ie takes the whole of their ability raise (maybe that was your intention too, but I thought you might have meant it takes away 1 ability raise).</p><p></p><p>In any case it is a good idea. Size Large has a significant impact on damage. Weapons for Large creatures use 2 x the damage die. I don't have a problem with it, but it should come at some cost, and I like the Ability rise/Feat replacement for this ceremony.</p><p></p><p>Our sebeccai still have some features tying them to the natural world, but we added Streetwise (yes, we have a few of our own skills from previous versions).</p><p></p><p>We also use the choice of Proficiencies. I like that you had that. It is standard for us and normally granted proficiencies (such as dwarves and their weapons and tools) get rolled into one feature for us.</p><p></p><p>BTW: I also recommend the faen being the race with the others as subraces. 5E is actually perfect for this. I would probably skip the changing to sprytes too. Just make it a subrace. Make it clear that weapon damage die for tiny size are all reduced. In our version I would hit them with the major flaw that reduces STR by 4, but it is easier for us to balance as we still use racial drawbacks. ie not all features are positive. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 6685260, member: 19265"] I read through your ideas more thoroughly. I liked a couple of your ideas and might consider for our own versions. I especially liked the idea of the giant ritual for going size large, but I might just state it is simply a feat. ie takes the whole of their ability raise (maybe that was your intention too, but I thought you might have meant it takes away 1 ability raise). In any case it is a good idea. Size Large has a significant impact on damage. Weapons for Large creatures use 2 x the damage die. I don't have a problem with it, but it should come at some cost, and I like the Ability rise/Feat replacement for this ceremony. Our sebeccai still have some features tying them to the natural world, but we added Streetwise (yes, we have a few of our own skills from previous versions). We also use the choice of Proficiencies. I like that you had that. It is standard for us and normally granted proficiencies (such as dwarves and their weapons and tools) get rolled into one feature for us. BTW: I also recommend the faen being the race with the others as subraces. 5E is actually perfect for this. I would probably skip the changing to sprytes too. Just make it a subrace. Make it clear that weapon damage die for tiny size are all reduced. In our version I would hit them with the major flaw that reduces STR by 4, but it is easier for us to balance as we still use racial drawbacks. ie not all features are positive. ;) [/QUOTE]
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