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5E conversions for player races from Monte Cooke's Arcana Evolved/Unearthed
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<blockquote data-quote="Tia Nadiezja" data-source="post: 6722496" data-attributes="member: 6778763"><p>Here's my rules conversion for the Faen. I'll note that I did the Spryte transformation as a feat; I'll add that at the end.</p><p></p><p>Game Rule Information</p><p>Ability Score Adjustment: Dexterity +1</p><p></p><p>Subrace: Choose Loresong or Quickling.</p><p></p><p>Size: Small</p><p></p><p>Slippery Mind: You gain Advantage on saving throws against charm effects.</p><p></p><p>Fey Ancestry: You are considered a Fey rather than a Humanoid.</p><p></p><p>Darkvision 60’</p><p></p><p>Languages: Common, Aegis</p><p></p><p>Speed: 25 feet</p><p></p><p>Quickling Faen</p><p>Ability Score Adjustment: Dexterity +1, Wisdom +1.</p><p></p><p>Alacrity: You gain +5 feet to your ground speed.</p><p></p><p>Quickling Nimbleness: You can move through the square of any creature of larger size than you. Entering or leaving the square of a creature of larger size than you does not provoke attacks of opportunity.</p><p></p><p>Touch of the Wild: Once per day, you gain Advantage on an initiative check.</p><p></p><p>Loresong Faen</p><p>Ability Score Adjustment: Intelligence or Charisma +2</p><p></p><p>Lore: You gain proficiency in one additional Intelligence-based skill.</p><p></p><p>Magic of the Fae: You know the Dancing Lights cantrip. When you reach third level, you can cast the Faerie Fire spell once per day. When you reach fifth level, you can cast Mirror Image once per day.</p><p></p><p>Spryte</p><p>You metamorphose into a Spryte – the adult form of the Faen.</p><p></p><p>Prerequisite: Faen</p><p></p><p>Benefits:</p><p></p><p>At any time after you gain this feat, you may enter a cocoon for 100 days. When you emerge from the cocoon, you are transformed into a Spryte. You retain any previous racial traits, except as noted here:</p><p>Your size changes to Tiny. Any equipment that enters the cocoon with you is permanently changed to fit your new size, as the Adapt spell.</p><p>Your speed changes to 15 feet, but you gain a Fly speed of 30 feet. After three hours of flight, you must take a short rest to fly again.</p><p>You gain the ability to cast the Adapt spell. Once you cast this spell, you must take a short rest before casting it again.</p></blockquote><p></p>
[QUOTE="Tia Nadiezja, post: 6722496, member: 6778763"] Here's my rules conversion for the Faen. I'll note that I did the Spryte transformation as a feat; I'll add that at the end. Game Rule Information Ability Score Adjustment: Dexterity +1 Subrace: Choose Loresong or Quickling. Size: Small Slippery Mind: You gain Advantage on saving throws against charm effects. Fey Ancestry: You are considered a Fey rather than a Humanoid. Darkvision 60’ Languages: Common, Aegis Speed: 25 feet Quickling Faen Ability Score Adjustment: Dexterity +1, Wisdom +1. Alacrity: You gain +5 feet to your ground speed. Quickling Nimbleness: You can move through the square of any creature of larger size than you. Entering or leaving the square of a creature of larger size than you does not provoke attacks of opportunity. Touch of the Wild: Once per day, you gain Advantage on an initiative check. Loresong Faen Ability Score Adjustment: Intelligence or Charisma +2 Lore: You gain proficiency in one additional Intelligence-based skill. Magic of the Fae: You know the Dancing Lights cantrip. When you reach third level, you can cast the Faerie Fire spell once per day. When you reach fifth level, you can cast Mirror Image once per day. Spryte You metamorphose into a Spryte – the adult form of the Faen. Prerequisite: Faen Benefits: At any time after you gain this feat, you may enter a cocoon for 100 days. When you emerge from the cocoon, you are transformed into a Spryte. You retain any previous racial traits, except as noted here: Your size changes to Tiny. Any equipment that enters the cocoon with you is permanently changed to fit your new size, as the Adapt spell. Your speed changes to 15 feet, but you gain a Fly speed of 30 feet. After three hours of flight, you must take a short rest to fly again. You gain the ability to cast the Adapt spell. Once you cast this spell, you must take a short rest before casting it again. [/QUOTE]
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