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5E: Converting AD&D Monsters to Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 9051018" data-attributes="member: 57383"><p>Okay, next up.</p><p></p><p>I'm inclined to ditch the <em><strong>Legendary Resistance</strong></em> and <em><strong>Regeneration</strong></em> and give it <em><strong>Magic Resistance</strong></em> instead.</p><p></p><p>Partially to follow the Noble Efreet we're using as inspiration, both of which had Magic Resistance but didn't regenerate.</p><p></p><p>To make up for the missing Legendary Resistance I'd give it some kind of remove status effects power(s) it can perform with Standard and/or Legendary Actions.</p><p></p><p>I've pencilled it in as <em><strong>Purifying Pyre</strong></em>.</p><p></p><p>The CR Calculator says that, with Magic Resistance and four save proficiencies, then it's <span style="color: blue"><strong>Defensive CR</strong></span> is 17 with AC 19 and Hit Points 290 (20d12+160). However, I'm guesstimating the defensive powers I'm planning to give it as being roughly equivalent to 3/day <em><strong>Legendary Resistance</strong></em>, which'll make it Defensive CR 20.</p><p></p><p>That's with it as "Resistances/Immunities: None" by the way, since it only has Fire Immunity which I don't think should count for much at this level.</p><p></p><p>So that means we want an <span style="color: blue"><strong>Offensive CR</strong></span> of 18 to make a Challenge 19 opponent. That requires a DPR of between 93 and 110 going by Monster Statistics by Challenge Rating since its +12 Attack Bonus is a bit higher than the CR 19 par of +10.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9051018, member: 57383"] Okay, next up. I'm inclined to ditch the [I][B]Legendary Resistance[/B][/I] and [I][B]Regeneration[/B][/I] and give it [I][B]Magic Resistance[/B][/I] instead. Partially to follow the Noble Efreet we're using as inspiration, both of which had Magic Resistance but didn't regenerate. To make up for the missing Legendary Resistance I'd give it some kind of remove status effects power(s) it can perform with Standard and/or Legendary Actions. I've pencilled it in as [i][b]Purifying Pyre[/b][/i]. The CR Calculator says that, with Magic Resistance and four save proficiencies, then it's [COLOR=blue][B]Defensive CR[/B][/COLOR] is 17 with AC 19 and Hit Points 290 (20d12+160). However, I'm guesstimating the defensive powers I'm planning to give it as being roughly equivalent to 3/day [I][B]Legendary Resistance[/B][/I], which'll make it Defensive CR 20. That's with it as "Resistances/Immunities: None" by the way, since it only has Fire Immunity which I don't think should count for much at this level. So that means we want an [COLOR=blue][B]Offensive CR[/B][/COLOR] of 18 to make a Challenge 19 opponent. That requires a DPR of between 93 and 110 going by Monster Statistics by Challenge Rating since its +12 Attack Bonus is a bit higher than the CR 19 par of +10. [/QUOTE]
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