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5E: Converting AD&D Monsters to Fifth Edition
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<blockquote data-quote="Cleon" data-source="post: 9566569" data-attributes="member: 57383"><p>Sure. I'm liking the overcome-fire-resistance ability to be reserved for Legendary Actions.</p><p></p><p>Oh, and just to confirm, we're using <em><strong>Tornado of Flames</strong></em> version 3 right (<strong><a href="https://www.enworld.org/posts/9525812" target="_blank">this one</a></strong>).</p><p></p><p></p><p></p><p>Y'okay.</p><p></p><p>Okay, my current rough ideas are:</p><p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="font-size: 22px">Bonus Actions</span></p> <p style="margin-left: 20px"><em><strong>Extra Attack.</strong></em> with attack options from <em>Multiattack</em>?</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Flash Step.</strong></em> The efreeti firelord momentarily turn into flames and flies up to X feet as if they were in <em>gaseous form</em>. If the firelord passes within 5 feet of a creature or enters another creature's space, that creature is exposed to the firelord's <em>Body of Smokeless Flame</em>. If the flash step's movement ends in a space occupied by an object or a creature, the firelord takes 4d6 force damage and is displaced to the last empty space on the path of its fire step that is large enough to accommodate it, or the starting point if there are no suitable empty spaces on the path.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Fiery Eyes.</strong></em> The efreeti firelord gains truesight ### feet until the end of its next turn. In addition, the firelord may glare at a single creature or object within ### feet and do ## (#d#) damage, halved if the target makes a successful DC 21 [Constitution?] saving throw. Targets with vulnerability to fire damage have the damage increased as if it was fire damage, but immunity to fire and resistance to fire does not protect against fiery eyes damage.</p> <p style="margin-left: 20px"></p><p>I think that's plenty.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9566569, member: 57383"] Sure. I'm liking the overcome-fire-resistance ability to be reserved for Legendary Actions. Oh, and just to confirm, we're using [i][b]Tornado of Flames[/b][/i] version 3 right ([b][url='https://www.enworld.org/posts/9525812']this one[/url][/b]). Y'okay. Okay, my current rough ideas are: [indent] [size=6]Bonus Actions[/size] [i][b]Extra Attack.[/b][/i] with attack options from [i]Multiattack[/i]? [i][b]Flash Step.[/b][/i] The efreeti firelord momentarily turn into flames and flies up to X feet as if they were in [i]gaseous form[/i]. If the firelord passes within 5 feet of a creature or enters another creature's space, that creature is exposed to the firelord's [i]Body of Smokeless Flame[/i]. If the flash step's movement ends in a space occupied by an object or a creature, the firelord takes 4d6 force damage and is displaced to the last empty space on the path of its fire step that is large enough to accommodate it, or the starting point if there are no suitable empty spaces on the path. [i][b]Fiery Eyes.[/b][/i] The efreeti firelord gains truesight ### feet until the end of its next turn. In addition, the firelord may glare at a single creature or object within ### feet and do ## (#d#) damage, halved if the target makes a successful DC 21 [Constitution?] saving throw. Targets with vulnerability to fire damage have the damage increased as if it was fire damage, but immunity to fire and resistance to fire does not protect against fiery eyes damage. [/indent] I think that's plenty. [/QUOTE]
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