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(5E) D&D/Moorcock Multiverse Inspiration PBP [CLOSED] - OOC discussion
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<blockquote data-quote="tglassy" data-source="post: 7874116" data-attributes="member: 6855204"><p>Also, A couple questions:</p><p></p><p>First: the Class Variant UA's? Are they ok? For Warlocks, as Josiah is, it would mean being able to switch out one of his spells for another on his list every long rest. Originally, they could only switch out upon a level up, but the creators said what they've noticed is that some games (namely Play By Post) can stay in the same level for months, or even years, and being stuck with the same spells that may or may not be used. Allowing a Warlock, Bard or Sorcerer to switch out their spells on a long rest fixes this issue, and gives them some much needed versatility. It's still not like a Wizard, Cleric, Druid or Paladin, who can switch out their entire lists on a long rest, but it gives something. </p><p></p><p>Second: could I key Josiah's Warlockness off his Intelligence instead of Charisma? The original design was to make them Int castors, but play test said that people wanted them to be Charisma based. We just have so many Charisma castors in the game. Even in this game, we have a Paladin and a multicalssed Warlock who will likely be Charisma based. And with Investigation being a main skill for Josiah, keying off intelligence would make sense. I don't know if we have any Wizards coming, but this would help in that area, as well.</p></blockquote><p></p>
[QUOTE="tglassy, post: 7874116, member: 6855204"] Also, A couple questions: First: the Class Variant UA's? Are they ok? For Warlocks, as Josiah is, it would mean being able to switch out one of his spells for another on his list every long rest. Originally, they could only switch out upon a level up, but the creators said what they've noticed is that some games (namely Play By Post) can stay in the same level for months, or even years, and being stuck with the same spells that may or may not be used. Allowing a Warlock, Bard or Sorcerer to switch out their spells on a long rest fixes this issue, and gives them some much needed versatility. It's still not like a Wizard, Cleric, Druid or Paladin, who can switch out their entire lists on a long rest, but it gives something. Second: could I key Josiah's Warlockness off his Intelligence instead of Charisma? The original design was to make them Int castors, but play test said that people wanted them to be Charisma based. We just have so many Charisma castors in the game. Even in this game, we have a Paladin and a multicalssed Warlock who will likely be Charisma based. And with Investigation being a main skill for Josiah, keying off intelligence would make sense. I don't know if we have any Wizards coming, but this would help in that area, as well. [/QUOTE]
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