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<blockquote data-quote="Reynard" data-source="post: 8506537" data-attributes="member: 467"><p>Yes, "just for fun" is meaningful enough in my opinion,but there is something more: because of the way play revolves around player agency, literally any narration by the GM is "actionable."</p><p></p><p>Remember the gameplay loop: GM established the situation, Players respond with action, GM establishes new situation, ad infinitum. The entire thing hinges on what the players choose to do (or at least attempt), which itself is a response to GM narration. Therefore, by definition, all GM narration is meaningful.</p><p></p><p>One thing I forgot about in my above discussion on damage is that those numbers do matter because the GM is also playing those monsters, not just pushing them around the board. When that goblin only has 1 hp left, they might be mechanically identical to when they had all 7, but now the goblin knows death is near and might run,surrender, kamikaze or any number of things based on the motivations and characterization of that goblin as defined by the GM.</p></blockquote><p></p>
[QUOTE="Reynard, post: 8506537, member: 467"] Yes, "just for fun" is meaningful enough in my opinion,but there is something more: because of the way play revolves around player agency, literally any narration by the GM is "actionable." Remember the gameplay loop: GM established the situation, Players respond with action, GM establishes new situation, ad infinitum. The entire thing hinges on what the players choose to do (or at least attempt), which itself is a response to GM narration. Therefore, by definition, all GM narration is meaningful. One thing I forgot about in my above discussion on damage is that those numbers do matter because the GM is also playing those monsters, not just pushing them around the board. When that goblin only has 1 hp left, they might be mechanically identical to when they had all 7, but now the goblin knows death is near and might run,surrender, kamikaze or any number of things based on the motivations and characterization of that goblin as defined by the GM. [/QUOTE]
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