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<blockquote data-quote="HammerMan" data-source="post: 8508033" data-attributes="member: 84112"><p>okay so why would stopping game to make someone rephrase something that you understood NOT be a con?</p><p></p><p>nobody ever mis speaks? no one ever uses more natural language or short hand for anything?</p><p></p><p>I have played both ways (both have pros on cons) I can't believe that you have NEVER had to go back to remind someone to phrase the action differently </p><p></p><p>so a PC want to use there supernaturally good elf senses to notice something (sound, smell, taste, touch, sight) and wants to use perception skill they trained and expertise in... so they have to phrase it the right way or else you will stop them (not for not understanding becuse remember this example is you understand what they want). </p><p></p><p>well that is not a con when compaired to your way becuse it is the same break down. </p><p>the pro/con thing only works if it effects one but not the other.</p><p>both will have some small % time where the action will not make sense to the DM... even</p><p>both will have alot of times where the action will make perfect sense, but if in one you phrase it wrong it can trggure a replay were in the other you just keep going...</p><p></p><p>nothing stops someone in my games from giving descriptions (we often do) we just dont require it... </p><p></p><p>except it is teaching the word game within the game... Jeopardy saying "Phrase your answer in the form of a question" </p><p></p><p>I still don't get the button thing really... I am declairing what I want and how I want to do it. I am communicating that desire to the DM in a way you don't like. In YOUR mind it would be a 'wrong'</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8508033, member: 84112"] okay so why would stopping game to make someone rephrase something that you understood NOT be a con? nobody ever mis speaks? no one ever uses more natural language or short hand for anything? I have played both ways (both have pros on cons) I can't believe that you have NEVER had to go back to remind someone to phrase the action differently so a PC want to use there supernaturally good elf senses to notice something (sound, smell, taste, touch, sight) and wants to use perception skill they trained and expertise in... so they have to phrase it the right way or else you will stop them (not for not understanding becuse remember this example is you understand what they want). well that is not a con when compaired to your way becuse it is the same break down. the pro/con thing only works if it effects one but not the other. both will have some small % time where the action will not make sense to the DM... even both will have alot of times where the action will make perfect sense, but if in one you phrase it wrong it can trggure a replay were in the other you just keep going... nothing stops someone in my games from giving descriptions (we often do) we just dont require it... except it is teaching the word game within the game... Jeopardy saying "Phrase your answer in the form of a question" I still don't get the button thing really... I am declairing what I want and how I want to do it. I am communicating that desire to the DM in a way you don't like. In YOUR mind it would be a 'wrong' [/QUOTE]
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