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<blockquote data-quote="AbdulAlhazred" data-source="post: 8532312" data-attributes="member: 82106"><p>Yes, but I think this contrasts with the DW kind of fictional base for action, which is more like telling you what is possible, it is defining the walls. So it becomes MUCH MORE give and take. A classic dungeon has a map with walls, they are what they are, and you work within that as a player. MAYBE when you're high level you get 'passwall' or something and you can do some little 'edits'. In DW its more like you describe how there's actually a wall OVER THERE and that's what you hid behind. It is rather different, and TO ME the latter type of game is what story game is really all about. It may be pretty subtle in some games, depending on the scale at which events unfold for example. So a game about Monster Girls dating might put fictions in play that have to do with how someone is dressed, or what they think of you. Dungeon World puts into play things like if there is a giant zombie plague marching on the town or not.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8532312, member: 82106"] Yes, but I think this contrasts with the DW kind of fictional base for action, which is more like telling you what is possible, it is defining the walls. So it becomes MUCH MORE give and take. A classic dungeon has a map with walls, they are what they are, and you work within that as a player. MAYBE when you're high level you get 'passwall' or something and you can do some little 'edits'. In DW its more like you describe how there's actually a wall OVER THERE and that's what you hid behind. It is rather different, and TO ME the latter type of game is what story game is really all about. It may be pretty subtle in some games, depending on the scale at which events unfold for example. So a game about Monster Girls dating might put fictions in play that have to do with how someone is dressed, or what they think of you. Dungeon World puts into play things like if there is a giant zombie plague marching on the town or not. [/QUOTE]
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