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5e D&D to OSR pipeline or circle?
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<blockquote data-quote="Jahydin" data-source="post: 9541418" data-attributes="member: 6984869"><p>My group was the same way. We worked out a system where I could change mechanical aspects of combat mid fight in exchange for more XP. This was always telegraphed like, "You strike for 10, but doesn't seem to have much impact. The orc grinning in front of you must be a leader of some kind." That way they knew they were now in "hard mode".</p><p></p><p>The issue with this though is when things start to go bad in combat, they <strong>really </strong>start to go bad, and now you're in TPK territory. Thankfully it never happened, but being behind the screen, I knew just how close they were and it made me feel pretty awful.</p><p></p><p>I think we got all the way to level 13 and they faced off with <a href="https://www.aidedd.org/dnd/monstres.php?vo=zuggtmoy" target="_blank">Zuggtmoy</a> (CR 23) and stomped her in two rounds and that was my last straw. I spent all that night looking over her stats and trying to figure out if there was a rule I missed or something tactically I could have done better, been came up with nothing. My group of 5 could each deal 50-80 damage each turn and it just felt out of control. It was time to move to another system.</p><p></p><p></p><p>Haha, too true.</p></blockquote><p></p>
[QUOTE="Jahydin, post: 9541418, member: 6984869"] My group was the same way. We worked out a system where I could change mechanical aspects of combat mid fight in exchange for more XP. This was always telegraphed like, "You strike for 10, but doesn't seem to have much impact. The orc grinning in front of you must be a leader of some kind." That way they knew they were now in "hard mode". The issue with this though is when things start to go bad in combat, they [B]really [/B]start to go bad, and now you're in TPK territory. Thankfully it never happened, but being behind the screen, I knew just how close they were and it made me feel pretty awful. I think we got all the way to level 13 and they faced off with [URL='https://www.aidedd.org/dnd/monstres.php?vo=zuggtmoy']Zuggtmoy[/URL] (CR 23) and stomped her in two rounds and that was my last straw. I spent all that night looking over her stats and trying to figure out if there was a rule I missed or something tactically I could have done better, been came up with nothing. My group of 5 could each deal 50-80 damage each turn and it just felt out of control. It was time to move to another system. Haha, too true. [/QUOTE]
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