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5e D&D to OSR pipeline or circle?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9541963" data-attributes="member: 11760"><p>The "OSR characters die early and often" idea is more of a meme than a promise, especially if you're not doing a funnel*. The overall difficulty level is higher, yes, but once you get out of the habit of expecting high hit points and detailed character abilities to insulate you from mistakes, it's fine.</p><p></p><p>I ran <a href="https://www.drivethrurpg.com/en/product/252934/tomb-of-the-serpent-kings-deluxe-print-edition" target="_blank">Tomb of the Serpent Kings</a> in Shadowdark over three sessions (my PCs combed nearly every inch of the place) and there are a number of deadly traps and two monsters that, if they ran in screaming to attack, they would 100% die, to the point it's almost not worth rolling dice. But early in the upper levels of the dungeon, they realized that A) this place could kill them if they were reckless and 2) the author (Skerples) was playing fair and a lot of this stuff was telegraphed in some fashion, so they quickly learned how to avoid 99% of danger.</p><p></p><p>About seven characters participated, as I recall, and I don't think any of them died, although there might have been a close call in the first session.</p><p></p><p>That said, you're not required to play OSR games, just like other people aren't required to play stuff they're not interested in. It's weird that the tone of this thread has become people trying to argue each other out of things they enjoy. Just go do your thing. Life's too short to do otherwise.</p><p></p><p>* I am not a fan of funnels. No one has kicked me out of the OSR club for this.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9541963, member: 11760"] The "OSR characters die early and often" idea is more of a meme than a promise, especially if you're not doing a funnel*. The overall difficulty level is higher, yes, but once you get out of the habit of expecting high hit points and detailed character abilities to insulate you from mistakes, it's fine. I ran [URL='https://www.drivethrurpg.com/en/product/252934/tomb-of-the-serpent-kings-deluxe-print-edition']Tomb of the Serpent Kings[/URL] in Shadowdark over three sessions (my PCs combed nearly every inch of the place) and there are a number of deadly traps and two monsters that, if they ran in screaming to attack, they would 100% die, to the point it's almost not worth rolling dice. But early in the upper levels of the dungeon, they realized that A) this place could kill them if they were reckless and 2) the author (Skerples) was playing fair and a lot of this stuff was telegraphed in some fashion, so they quickly learned how to avoid 99% of danger. About seven characters participated, as I recall, and I don't think any of them died, although there might have been a close call in the first session. That said, you're not required to play OSR games, just like other people aren't required to play stuff they're not interested in. It's weird that the tone of this thread has become people trying to argue each other out of things they enjoy. Just go do your thing. Life's too short to do otherwise. * I am not a fan of funnels. No one has kicked me out of the OSR club for this. [/QUOTE]
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