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5e damaging magic items.
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<blockquote data-quote="Darren Campbell" data-source="post: 7502934" data-attributes="member: 6924014"><p>Thank you everyone. And like I said in my post its not like I want to ruin the fun of the game for them. I made finding some magic items difficult, but also giving them a chance to have them based on a roll and a cost. I also said its about leveling the playing field for everyone. If one person ends up with a magic combo that lets them 'win the day' by a super combo, the other players aren't having any fun. On that same note, if all the other players are susceptible to a particular condition, but the one guy just needs to hop on a broom or undo time to save himself then that makes for an uneven playing field.</p><p></p><p>Being fair, if his magic item can be damaged by magic, then anyone's magic items can be damaged by magic (In the case of fireball not igniting items worn or carried, ok that was a bad example). The other players have also expressed some unrest at the 'hop on the broom for everything'</p><p></p><p>Its something I will discuss with the group and the players.</p></blockquote><p></p>
[QUOTE="Darren Campbell, post: 7502934, member: 6924014"] Thank you everyone. And like I said in my post its not like I want to ruin the fun of the game for them. I made finding some magic items difficult, but also giving them a chance to have them based on a roll and a cost. I also said its about leveling the playing field for everyone. If one person ends up with a magic combo that lets them 'win the day' by a super combo, the other players aren't having any fun. On that same note, if all the other players are susceptible to a particular condition, but the one guy just needs to hop on a broom or undo time to save himself then that makes for an uneven playing field. Being fair, if his magic item can be damaged by magic, then anyone's magic items can be damaged by magic (In the case of fireball not igniting items worn or carried, ok that was a bad example). The other players have also expressed some unrest at the 'hop on the broom for everything' Its something I will discuss with the group and the players. [/QUOTE]
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