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General Tabletop Discussion
*Dungeons & Dragons
5E Designer Mike Mearls Talks About The OGL Crisis
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<blockquote data-quote="Charlaquin" data-source="post: 9574954" data-attributes="member: 6779196"><p>Well, the OGL changes coinciding with a sort-of edition change certainly <em>looked</em> like they were trying to build a walled garden at the time. But if that was really what they wanted, they could have still had it, if they hadn’t released the SRD under Crrative Commons. So, assuming that the folks at WotC are acting in what they at least believe to be their own best interests, that fact seems to suggest that the walled garden wasn’t <em>actually</em> what they wanted. I mean, maybe releasing it under CC was just a face-saving measure, but especially in light of what Mearls said here, I think Occam’s razor would suggest they actually weren’t trying to scare all the 3rd party publishers away. They genuinely did just have people at the helm who were too out of touch to understand why the OGL was good for WotC panicking about Solasta.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9574954, member: 6779196"] Well, the OGL changes coinciding with a sort-of edition change certainly [I]looked[/I] like they were trying to build a walled garden at the time. But if that was really what they wanted, they could have still had it, if they hadn’t released the SRD under Crrative Commons. So, assuming that the folks at WotC are acting in what they at least believe to be their own best interests, that fact seems to suggest that the walled garden wasn’t [I]actually[/I] what they wanted. I mean, maybe releasing it under CC was just a face-saving measure, but especially in light of what Mearls said here, I think Occam’s razor would suggest they actually weren’t trying to scare all the 3rd party publishers away. They genuinely did just have people at the helm who were too out of touch to understand why the OGL was good for WotC panicking about Solasta. [/QUOTE]
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5E Designer Mike Mearls Talks About The OGL Crisis
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