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5E Designer Mike Mearls Talks About The OGL Crisis
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<blockquote data-quote="Satirical Bard" data-source="post: 9575589" data-attributes="member: 7032732"><p>As someone playing Pathfinder a ton over the past 3 years, IMHO the de-OGLification through the Remaster has been a complete pain in the neck, especially the renaming of classic D&Disms like <em>magic missile.</em> </p><p></p><p>I'm not even sure how much of it was even necessary, once WOTC put everything in Creative Commons. As a non-lawyer who has seen this happen in lots of institutions big and small, it read to me like lawyers giving 'theoretical doomsday' legal advice, but execs then treating it as if that was a given. Nobody else (including prominent lawyers) seemed to be suggesting that companies like Paizo were under any legal risk for continuing to use "bag of holding". </p><p></p><p>Luckily the devs made some truly excellent improvements to flavourful but mechanically troublesome classes (like oracles, witches, and swashbucklers) where they had the time to focus on doing so, and almost everyone is happy with other large game design changes they implemented with this opportunity to do so (like removing mechanical alignment), but in other areas there was a noticeable dip in quality and especially in editing, as well as projects getting pushed back, due to the rush to get the Remaster out as fast as humanly possible, just in case WOTC reversed course again and tried to sue them for using the term <em>undercommon</em>.</p></blockquote><p></p>
[QUOTE="Satirical Bard, post: 9575589, member: 7032732"] As someone playing Pathfinder a ton over the past 3 years, IMHO the de-OGLification through the Remaster has been a complete pain in the neck, especially the renaming of classic D&Disms like [I]magic missile.[/I] I'm not even sure how much of it was even necessary, once WOTC put everything in Creative Commons. As a non-lawyer who has seen this happen in lots of institutions big and small, it read to me like lawyers giving 'theoretical doomsday' legal advice, but execs then treating it as if that was a given. Nobody else (including prominent lawyers) seemed to be suggesting that companies like Paizo were under any legal risk for continuing to use "bag of holding". Luckily the devs made some truly excellent improvements to flavourful but mechanically troublesome classes (like oracles, witches, and swashbucklers) where they had the time to focus on doing so, and almost everyone is happy with other large game design changes they implemented with this opportunity to do so (like removing mechanical alignment), but in other areas there was a noticeable dip in quality and especially in editing, as well as projects getting pushed back, due to the rush to get the Remaster out as fast as humanly possible, just in case WOTC reversed course again and tried to sue them for using the term [I]undercommon[/I]. [/QUOTE]
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5E Designer Mike Mearls Talks About The OGL Crisis
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