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General Tabletop Discussion
Character Builds & Optimization
[5e] Dirk Gently Build - Help!
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<blockquote data-quote="Fenris-77" data-source="post: 7643243" data-attributes="member: 6993955"><p>My plan is to play all the luck mechanics like stuff he doesn't do on purpose. I'll admit, I'm excited, haven't been this excited about playing a D&D character is a long time. (Jaded? Me?! Maybe, sue me). You are right though, you could just grab portent and then just go rogue. My feeling for the actual character is that spells seem more like his bag than stabbing people between the fourth and fifth ribs though. That might just be my reading of the character. Keeping it in character would probably mean playing control and buffs (and some sub-optimal divination) over direct damage, but that's my preferred Wizard build anyway.</p><p></p><p>Halflng luck, lucky feat, Portent and Bardic inspiration all together is a lot of chances to role play the fundamental interconnectedness of all things. Now I just need to acquire a leather trench coat of protection and I'm set.</p><p></p><p>Let me ask the group a related question. This is pretty obviously not a super optimized build. That said, where are you guys at about, for example, taking more useful wizard spells over some of the goofy stuff that might fit the build better. I'll happily admit that I'm an optimizer from way back, and I struggle to go too far in the direction of narrative over making a, you know, actually useful rather than just amusing character.</p></blockquote><p></p>
[QUOTE="Fenris-77, post: 7643243, member: 6993955"] My plan is to play all the luck mechanics like stuff he doesn't do on purpose. I'll admit, I'm excited, haven't been this excited about playing a D&D character is a long time. (Jaded? Me?! Maybe, sue me). You are right though, you could just grab portent and then just go rogue. My feeling for the actual character is that spells seem more like his bag than stabbing people between the fourth and fifth ribs though. That might just be my reading of the character. Keeping it in character would probably mean playing control and buffs (and some sub-optimal divination) over direct damage, but that's my preferred Wizard build anyway. Halflng luck, lucky feat, Portent and Bardic inspiration all together is a lot of chances to role play the fundamental interconnectedness of all things. Now I just need to acquire a leather trench coat of protection and I'm set. Let me ask the group a related question. This is pretty obviously not a super optimized build. That said, where are you guys at about, for example, taking more useful wizard spells over some of the goofy stuff that might fit the build better. I'll happily admit that I'm an optimizer from way back, and I struggle to go too far in the direction of narrative over making a, you know, actually useful rather than just amusing character. [/QUOTE]
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