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General Tabletop Discussion
*Dungeons & Dragons
5E DMs: What support materials would help you the most?
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<blockquote data-quote="JEB" data-source="post: 8842212" data-attributes="member: 10148"><p>More help with making homebrew content: monsters, spells, magic items, races, classes, subclasses. The 2014 DMG is functional, but it doesn't provide enough insights into design intent and balance.</p><p></p><p>On a related note, more support for customizing existing rules content for your games, like monster templates or an easy way to increase/decrease monster/item/spell strength. Don't ask me to always reverse-engineer and reconstruct monsters from scratch to modify them.</p><p></p><p>More epic-level support, and more support for playing characters at higher or lower power levels than the default. Give me tools to help me run a game with all tiny PCs, or all giants, or angels fighting demons across the multiverse.</p><p></p><p>Also, instead of less lore, or vaguely detailed lore, how about multiple takes on lore that you can choose from and/or customize? Not just random tables to roll on (though those are cool too), but actual, thought-out alternatives. And provide tools to help DM invent their own lore variants.</p></blockquote><p></p>
[QUOTE="JEB, post: 8842212, member: 10148"] More help with making homebrew content: monsters, spells, magic items, races, classes, subclasses. The 2014 DMG is functional, but it doesn't provide enough insights into design intent and balance. On a related note, more support for customizing existing rules content for your games, like monster templates or an easy way to increase/decrease monster/item/spell strength. Don't ask me to always reverse-engineer and reconstruct monsters from scratch to modify them. More epic-level support, and more support for playing characters at higher or lower power levels than the default. Give me tools to help me run a game with all tiny PCs, or all giants, or angels fighting demons across the multiverse. Also, instead of less lore, or vaguely detailed lore, how about multiple takes on lore that you can choose from and/or customize? Not just random tables to roll on (though those are cool too), but actual, thought-out alternatives. And provide tools to help DM invent their own lore variants. [/QUOTE]
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5E DMs: What support materials would help you the most?
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