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5e Dragonmarks thematically problematic?
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<blockquote data-quote="Jester David" data-source="post: 6555130" data-attributes="member: 37579"><p>The numbers mean <em>nothing</em> in 5e. There is no connection between anything that the DM doesn't will. A creature with 5 Int can cast spells with a DC 17 if that's the appropriate DC based on the chart from the DMG (page 274). </p><p>Look at the gladiator in the Monster Manual. 15 hit dice. That's a 15th level fighter. So it should have a proficiency of +5. But, since it's an NPC, it only has a +3. The rules of reality warp when it ceases to be a PC. </p><p></p><p>The DMG gives you two options for NPCs: build them like players or build them like monsters (page 282). It's not cheating to make a monster with 5HD and high spellcasting, so it's not cheating to make an NPC that can do the same. </p><p>It's not possible to play "fast and loose with the rules" so long as I award the appropriate xp and calculate the challenge appropriately.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6555130, member: 37579"] The numbers mean [I]nothing[/I] in 5e. There is no connection between anything that the DM doesn't will. A creature with 5 Int can cast spells with a DC 17 if that's the appropriate DC based on the chart from the DMG (page 274). Look at the gladiator in the Monster Manual. 15 hit dice. That's a 15th level fighter. So it should have a proficiency of +5. But, since it's an NPC, it only has a +3. The rules of reality warp when it ceases to be a PC. The DMG gives you two options for NPCs: build them like players or build them like monsters (page 282). It's not cheating to make a monster with 5HD and high spellcasting, so it's not cheating to make an NPC that can do the same. It's not possible to play "fast and loose with the rules" so long as I award the appropriate xp and calculate the challenge appropriately. [/QUOTE]
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5e Dragonmarks thematically problematic?
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