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*Dungeons & Dragons
5e Fang dragon - Draining Bite ability.
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<blockquote data-quote="ppward" data-source="post: 6957724" data-attributes="member: 15927"><p>Thanks for your input Tormyr.</p><p></p><p>With regard to the fang dragon's bite attack getting a saving through this is how I looked at it. </p><p></p><p>When you look at the amount of damage the adult white dragon's breath weapon deals on a failed save i.e. 54 (12d8), I'm now concerned that my Fang dragon is much weaker than the White dragon due to his lack of breath weapon even with no save.</p><p></p><p>Perhaps I should find more a middle ground with the bite's necrotic damage?</p><p></p><p>There are a few choices IMO;</p><p></p><p><strong>1. </strong>The bite has no save but I increase the necrotic damage dealt from <strong>10 (3d6)</strong> (as I have it in my stat block above) to <strong>24 (6d8) </strong> (this amount is half the damage from a failed saving throw from an adult white dragon's breath attack). This means the dragon is always doing necrotic damage... <em>"Fear the dragon bite..."</em></p><p></p><p><strong>2. </strong>The bite has a CON save DC19 (like the adult white dragon's breath weapon) and if failed deals <strong>54 (12d8)</strong> necrotic damage to keep it in line with the white dragon's breath ability although the breath ability can effect "everyone in a 60' cone"....<em>"Fear the dragon bite...(but only if you fail your save)..."</em> </p><p></p><p><strong>3.</strong> (Tormyr's option) The Bite attack does <strong>19 (2d10 + 8)</strong> piercing damage plus <strong>14 (4d6)</strong> necrotic damage. A creature that is hit must succeed on a DC 22 Constitution saving throw or have its hit point maximum reduced by the amount of necrotic damage taken by the bite attack. This reduction lasts until the target finishes a long rest. The target dies if this reduces the hit point maximum to 0.</p><p></p><p></p><p>Choices, choices. Which option would you say works best?</p><p></p><p>I like the the <em>"Sound Imitation" </em>option you have in your version Tormyr and may add it to my build if you don't mind. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>As always thanks for taking the time to help out on this.</p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="ppward, post: 6957724, member: 15927"] Thanks for your input Tormyr. With regard to the fang dragon's bite attack getting a saving through this is how I looked at it. When you look at the amount of damage the adult white dragon's breath weapon deals on a failed save i.e. 54 (12d8), I'm now concerned that my Fang dragon is much weaker than the White dragon due to his lack of breath weapon even with no save. Perhaps I should find more a middle ground with the bite's necrotic damage? There are a few choices IMO; [B]1. [/B]The bite has no save but I increase the necrotic damage dealt from [B]10 (3d6)[/B] (as I have it in my stat block above) to [B]24 (6d8) [/B] (this amount is half the damage from a failed saving throw from an adult white dragon's breath attack). This means the dragon is always doing necrotic damage... [I]"Fear the dragon bite..."[/I] [B]2. [/B]The bite has a CON save DC19 (like the adult white dragon's breath weapon) and if failed deals [B]54 (12d8)[/B] necrotic damage to keep it in line with the white dragon's breath ability although the breath ability can effect "everyone in a 60' cone"....[I]"Fear the dragon bite...(but only if you fail your save)..."[/I] [B]3.[/B] (Tormyr's option) The Bite attack does [B]19 (2d10 + 8)[/B] piercing damage plus [B]14 (4d6)[/B] necrotic damage. A creature that is hit must succeed on a DC 22 Constitution saving throw or have its hit point maximum reduced by the amount of necrotic damage taken by the bite attack. This reduction lasts until the target finishes a long rest. The target dies if this reduces the hit point maximum to 0. Choices, choices. Which option would you say works best? I like the the [I]"Sound Imitation" [/I]option you have in your version Tormyr and may add it to my build if you don't mind. :D As always thanks for taking the time to help out on this. :cool: [/QUOTE]
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5e Fang dragon - Draining Bite ability.
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