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5E Feat Option = D&D On Easy Mode?
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<blockquote data-quote="abirdcall" data-source="post: 7540233" data-attributes="member: 6748898"><p>Well, a nitpick here is that Sharpshooter negates cover so that doesn't change anything.</p><p></p><p>More importantly, your post proves the point.</p><p></p><p>If the game needs to be changed/difficulty raised/targeting a specific PC all because they have taken 1 of 2 feats then those feats are too good.</p><p></p><p>Taking SS or GWM (SS is the worst offender here) increases a PC's damage by about 50%. At level 5 the Sharpshooter Fighter or Ranger will be doing 50% more damage than the Rogue. The +10 is as much damage as the Rogue's Sneak Attack. So the thing they're supposed to be good at, getting precise shots, is being done better by other characters.</p><p></p><p>It doesn't matter if the DM makes it an arms race with the players, that one PC is much stronger than the others in combat. It will depend on the group whether they are okay with that. It might also incentivize them to start taking those feats for the power over other character concepts which would be unfortunate.</p><p></p><p>I personally don't mind playing in groups of characters with different levels and/or large magic item disparity. Even I don't really like the idea of having that be a character choice though.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 7540233, member: 6748898"] Well, a nitpick here is that Sharpshooter negates cover so that doesn't change anything. More importantly, your post proves the point. If the game needs to be changed/difficulty raised/targeting a specific PC all because they have taken 1 of 2 feats then those feats are too good. Taking SS or GWM (SS is the worst offender here) increases a PC's damage by about 50%. At level 5 the Sharpshooter Fighter or Ranger will be doing 50% more damage than the Rogue. The +10 is as much damage as the Rogue's Sneak Attack. So the thing they're supposed to be good at, getting precise shots, is being done better by other characters. It doesn't matter if the DM makes it an arms race with the players, that one PC is much stronger than the others in combat. It will depend on the group whether they are okay with that. It might also incentivize them to start taking those feats for the power over other character concepts which would be unfortunate. I personally don't mind playing in groups of characters with different levels and/or large magic item disparity. Even I don't really like the idea of having that be a character choice though. [/QUOTE]
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