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<blockquote data-quote="kalani" data-source="post: 6419297" data-attributes="member: 88085"><p>+3 weapons - these are <strong><em>legendary</em></strong> weapons, each with their own unique history and abilities.</p><p>+3 armor - these are <strong><em>legendary</em></strong> suits of armor, renown throughout the world (or at least the kingdom), and known for their legendary defensive properties.</p><p></p><p>Most of these items should be recognizable on sight by anyone with knowledge of History, or Arcana - and may even be well known amongst the common people, if only as gossip. Such items should be recognizable with a successful <strong>DC 5-10 Intelligence (Folklore)</strong> check, while accurate knowledge of its histories and abilities may require a<strong> DC 10-20 Intelligence (Arcana or History)</strong> check.</p><p></p><p>Examples of items for the purposes of relevance include</p><ul> <li data-xf-list-type="ul"><strong>Dragonlance: </strong>Rabbitslayer, The Brightblade, Dragonlances, etc</li> <li data-xf-list-type="ul"><strong>Forgotten Realms:</strong> I do not know this setting, so cannot comment (sorry FR fans, no offense intended).</li> <li data-xf-list-type="ul"><strong>Lord of the Rings</strong> Glamdring, Durin's Axe, Orcrist, Narsil.... Sting, Morgul's Blades, Black Arrows and the like may only represent +1 or +2 items - but even these are of reputable note</li> <li data-xf-list-type="ul"><strong>Game of Thrones:</strong> Valarian Steel weapons would be +1 to +3 by dnd standards</li> </ul><p></p><p>If you are allowing players to collect +3 items, all the power to you - but if I was you I would tie them together and if the items do not have a legend associated with their use, make one..</p><p></p><p><strong>For example - The Armor of Achilles.:</strong> Most people believe Achilles to be nigh invulnerable. Legends tell of him gaining his invulnerability due to having been dipped into the River Styx as a child. As with most myth and legend, the truth is usually less sensational..... Achilles wore a suit of legendary defensive items collectively known as the "Armor of Achilles". The Armor of Achilles consists of a +3 ring of protection, +3 shield and +3 Plate armor - making him all but invulnerable to any but the most powerful of foes.</p><p></p><p><strong>Don't allow legendary items to become mundane.</strong> </p><p>Play up their legendary status. If, for any reason you decide to allow your PCs to acquire <em>multiple</em> legendary items, weave the hero into the legend and have new "stories", gossip, myths and legends form as a result of the PC having collected (and combined) the power of their various legendary items.</p></blockquote><p></p>
[QUOTE="kalani, post: 6419297, member: 88085"] +3 weapons - these are [B][I]legendary[/I][/B] weapons, each with their own unique history and abilities. +3 armor - these are [B][I]legendary[/I][/B] suits of armor, renown throughout the world (or at least the kingdom), and known for their legendary defensive properties. Most of these items should be recognizable on sight by anyone with knowledge of History, or Arcana - and may even be well known amongst the common people, if only as gossip. Such items should be recognizable with a successful [B]DC 5-10 Intelligence (Folklore)[/B] check, while accurate knowledge of its histories and abilities may require a[B] DC 10-20 Intelligence (Arcana or History)[/B] check. Examples of items for the purposes of relevance include [LIST] [*][B]Dragonlance: [/B]Rabbitslayer, The Brightblade, Dragonlances, etc [*][B]Forgotten Realms:[/B] I do not know this setting, so cannot comment (sorry FR fans, no offense intended). [*][B]Lord of the Rings[/B] Glamdring, Durin's Axe, Orcrist, Narsil.... Sting, Morgul's Blades, Black Arrows and the like may only represent +1 or +2 items - but even these are of reputable note [*][B]Game of Thrones:[/B] Valarian Steel weapons would be +1 to +3 by dnd standards [/LIST] If you are allowing players to collect +3 items, all the power to you - but if I was you I would tie them together and if the items do not have a legend associated with their use, make one.. [B]For example - The Armor of Achilles.:[/B] Most people believe Achilles to be nigh invulnerable. Legends tell of him gaining his invulnerability due to having been dipped into the River Styx as a child. As with most myth and legend, the truth is usually less sensational..... Achilles wore a suit of legendary defensive items collectively known as the "Armor of Achilles". The Armor of Achilles consists of a +3 ring of protection, +3 shield and +3 Plate armor - making him all but invulnerable to any but the most powerful of foes. [B]Don't allow legendary items to become mundane.[/B] Play up their legendary status. If, for any reason you decide to allow your PCs to acquire [I]multiple[/I] legendary items, weave the hero into the legend and have new "stories", gossip, myths and legends form as a result of the PC having collected (and combined) the power of their various legendary items. [/QUOTE]
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