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General Tabletop Discussion
*Dungeons & Dragons
[5e] Feats, what gives?
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<blockquote data-quote="iserith" data-source="post: 7205490" data-attributes="member: 97077"><p>I include feats in some campaigns and adventures and not others for the same reason I use 8-hour short rests or variant encumbrance rules in some games and not others - because the inclusion (or not) of some options supports the play experience I'm trying to create in that particular game.</p><p></p><p>My choice has nothing to do with fears of "powergaming" because, as you more or less say, I have infinite dragons at my disposal and my expectation in any edition of D&D is that I have to adjust difficulty to fit the game and the players' skill level.</p><p></p><p>A player hogging the spotlight is somewhat of a concern, but again, that's something the DM also controls by ensuring that the content being presented has equality of opportunity for each player to step up and shine.</p></blockquote><p></p>
[QUOTE="iserith, post: 7205490, member: 97077"] I include feats in some campaigns and adventures and not others for the same reason I use 8-hour short rests or variant encumbrance rules in some games and not others - because the inclusion (or not) of some options supports the play experience I'm trying to create in that particular game. My choice has nothing to do with fears of "powergaming" because, as you more or less say, I have infinite dragons at my disposal and my expectation in any edition of D&D is that I have to adjust difficulty to fit the game and the players' skill level. A player hogging the spotlight is somewhat of a concern, but again, that's something the DM also controls by ensuring that the content being presented has equality of opportunity for each player to step up and shine. [/QUOTE]
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[5e] Feats, what gives?
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