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5e Feywild/Shadowfell/Elemental Chaos Sourcebooks: Pitch Your Ideas!
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<blockquote data-quote="QuietBrowser" data-source="post: 7323772" data-attributes="member: 6855057"><p>For comparison's sake, these are the content lists of the original 4e sourcebooks that inspired me to make this thread.</p><p></p><p>Player's Option: Heroes of the Feywild</p><p>* Details on the Feywild itself, including notable locations, fey factions, and a general overview of the plane.</p><p>* Multiple short fiction snippets (the "Bard's Tale" sidebars).</p><p>* Hamadryad race</p><p>* Pixie race</p><p>* Satyr race</p><p>* Essentials Barbarian Subclass: The Berserker</p><p>* Essentials Bard subclass: The Skald</p><p>* Essentials Druid subclass: The Protector</p><p>* Essentials Wizard subclass: The Witch</p><p>* Character Theme - Fey Beast Tamer: A character accompanied by a faerie animal companion.</p><p>* Character Theme - Sidhe Lord: An heir to one of the aristocratic lineages of the Feywild's Court of Stars, restricted to Half-Elves and Fey-typed races.</p><p>* Character Theme - Tuathan: A human or half-elf whose fey ancestry gives them either the ability to "talecraft", shapeshifting, or both.</p><p>* Character Theme - Unseelie Agent: A power-seeker willing to serve one of the Shadow-touched fey for greater power.</p><p>* Paragon Paths: Deadly Berserker (Berserkers), Master Skald (Skalds), Legendary Witch (Witches) and Inner Circle Initiate (Protectors).</p><p>* Epic Destinies: Shiradi Champion (a faithful servitor & guardian of the Summer Queen), Wild Hunter (a member of the elite band of warriors who punish fey oathbreakers), and Witch Queen (pinnacle of witch power).</p><p>* Feats</p><p>* Familiars</p><p>* Magic Items</p><p>* Character generation table themed for a character from the Feywild or heavily connected to the Feywild</p><p></p><p>Player's Option: Heroes of Shadow</p><p>* Details on what Shadow Magic is and why it is considered a "supplemental" power source.</p><p>* Some details on the Shadowfell.</p><p>* New Essentials Class: Assassin (Executioner)</p><p>* New Essentials Class: Vampire</p><p>* Essentials Paladin Subclass: Blackguard</p><p>* Essentials Warlock Subclass: Binder</p><p>* Essentials Warpriest Domain: Death</p><p>* Essentials Hexblade Pact: Gloom Pact</p><p>* Essentials Mage Schools: Necromancy & Nethermancy</p><p>* Revenant race (a Crow-inspired half-dead soul seeking revenge)</p><p>* Shade race (a human offshoot with innate abilities to manipulate shadows)</p><p>* Vryloka race (a human offshoot with the powers of a living vampire)</p><p>* Fluff detailing the potential shadow magic connections of Dwarves, Eladrin, Elves, Halflings and Humans.</p><p>* Paragon Path - Battleweaver: An arcanist who seeks to master the art of using illusion to better control the battlefield.</p><p>* Paragon Path - Dark Watcher: An agent of good who uses the cloak of shadows to better fight against evil.</p><p>* Paragon Path - Disciple of Razaundra: A gloom pact warlock who has sworn service to a shadow demon.</p><p>* Paragon Path - Dusk Oracle: A necromancer-diviner, specialized in learning from the whispering voices of the dead.</p><p>* Paragon Path - Nocturnal: A primalist who has forged bonds with the spirits of nocturnal and shadow-stalking beasts.</p><p>* Paragon Path - Ravenkin: An arcanist whose destiny is of interest to the Raven Queen, earning them her favor in the form of a shadowy raven familiar.</p><p>* Paragon Path - Shadow Dancer: A mystic who turns to shadow magic to heighten their adeptness with teleportation.</p><p>* Paragon Path - Shadow Shaper: A wizard who uses shadow magic to enhance their prowess with illusion spells.</p><p>* Paragon Path - Shadowthief: An arcanist who has learned to feed on the shadows of others to enhance their own power.</p><p>* Paragon Path - Veiled Master: A master in the arts of blind combat.</p><p>* Epic Destiny - Guardian of the Void: A cosmic champion, selected to battle those who seek immortality through the profane secrets of the Echoing Void.</p><p>* Epic Destiny: Keeper of the Everflow: A guardian of the stream of spirits that pass through the Shadowfell and seek their destiny beyond.</p><p>* Epic Destiny - Marshal of Letherna: A champion of the Raven Queen, entrusted with leading her forces against her enemies.</p><p>* Epic Destiny - Twilight Tribune: An agent of fate and death, dedicated to the destruction of the undead.</p><p>* New Feats</p><p>* New Equipment</p><p></p><p>Player's Option: Heroes of the Elemental Chaos</p><p>* Details on what Elemental Magic is and why it is considered a "supplemental" power source.</p><p>* Details on the Elemental Chaos.</p><p>* Locations of note within the Elemental Chaos.</p><p>* An overview examination of the races most aligned with Elemental energies; Dragonborn, Drow, Dwarves, Genasi, Half-Orcs & Orcs, and others besides.</p><p>** Mention is made of both the Forgeborn, "elemental touched dwarves" introduced in Dragon, and the Urdunnir, stone-manipulating dwarves from AD&D.</p><p>* Examination of how elemental power is acquired.</p><p>* Details on the various primordials.</p><p>* Examination of how to use elemental wielders in your games.</p><p>* Character Theme - Demon Spawn: You possess demonic ancestry.</p><p>* Character Theme - Earthforger: You have the ability to manipulate the earth as an extension of your will.</p><p>* Character Theme - Elemental Initiate: You are student of philosophy in regards to the influences exerted by the elements over mortal bodies, minds and souls.</p><p>* Character Theme - Firecrafter: You have the ability to manipulate fire as an extension of your will.</p><p>* Character Theme - Ironwrought: Your affinity for elemental metal turns you into a being of living iron.</p><p>* Character Theme - Janissary: You belong to the armies of elementally-imbued warrior-slaves of the genies.</p><p>* Character Theme - Moteborn: You were born in the Elemental Chaos, and thus remain unusually adept at surviving there.</p><p>* Character Theme - Primordial Adept: You seek to harness the powers of the primordials to your own ends.</p><p>* Character Theme - Watershaper: You have the ability to manipulate water as an extension of your will.</p><p>* Character Theme - Windlord: You have the ability to manipulate wind as an extension of your will.</p><p>* New Primal Aspect for 4e Druid: Primal Wrath.</p><p>* New subclasses for Essentials Druid: the Druid of the Wastes.</p><p>* Sidebar detailing three spirits of the wastes; the Biter with a Thousand Fangs, Bone Vulture, and Old Tortoise.</p><p>* Two new Monastic Traditions for Monks; the fire-wielding Desert Wind style and the battlefield-controlling Eternal Tide style.</p><p>* New Sorcerer Subclass: the Elementalist.</p><p>* Elemental Pact for classic & Hexblade Warlocks.</p><p>* New Wizard Subclass: Sha'ir.</p><p>* Paragon Path - Demon-Bound: Barely tamed demonic essence infuses you with greater killing power.</p><p>* Paragon Path - Doomlord: You are a servitor of entropy, philosophically driven to destruct order, especially when it manifests as corruption and tyranny.</p><p>* Paragon Path - Elemental Anchorite: You are a driven student of the arts of elemental power.</p><p>* Paragon Path - Elemental Savant: You're an Elementalist of uncanny strength and skill.</p><p>* Paragon Path - Favored Sha'ir: Your bonds with genies go well beyond those of other sha'ir, making you notably stronger.</p><p>* Paragon Path - God Warder: You are one of the faithful orders charged by the gods with standing watch over the imprisoned primordials, and with battling the agents of the primordials.</p><p>* Paragon Path - Herald of Vezzuvu: Loyal service to the Queen of the Burning Mountain earns you great powers over fire, stone and magma.</p><p>* Paragon Path - Legendary Hexblade (Elemental)</p><p>* Paragon Path - Prince of Genies: You have found a sealed genie in a vessel, and your efforts to free it allow you to tap its powers.</p><p>* Paragon Path - Reforged Soul: You take your elemental affinity to its limits by transforming forever into an elemental being.</p><p>* Paragon Path - Speaker of Xaos: Training with the Xaositects has given you potent and versatile elemental magics to wield.</p><p>* Epic Destiny - Emergent Primordial: You transform into a new Primordial.</p><p>* Epic Destiny - Lord of Chaos: You are an heir to the traditions of the Reigar, a being able to shape raw chaos energy into physical reality.</p><p>* New feats</p><p>* Elemental companion creatures.</p><p>* Elemental magical items.</p></blockquote><p></p>
[QUOTE="QuietBrowser, post: 7323772, member: 6855057"] For comparison's sake, these are the content lists of the original 4e sourcebooks that inspired me to make this thread. Player's Option: Heroes of the Feywild * Details on the Feywild itself, including notable locations, fey factions, and a general overview of the plane. * Multiple short fiction snippets (the "Bard's Tale" sidebars). * Hamadryad race * Pixie race * Satyr race * Essentials Barbarian Subclass: The Berserker * Essentials Bard subclass: The Skald * Essentials Druid subclass: The Protector * Essentials Wizard subclass: The Witch * Character Theme - Fey Beast Tamer: A character accompanied by a faerie animal companion. * Character Theme - Sidhe Lord: An heir to one of the aristocratic lineages of the Feywild's Court of Stars, restricted to Half-Elves and Fey-typed races. * Character Theme - Tuathan: A human or half-elf whose fey ancestry gives them either the ability to "talecraft", shapeshifting, or both. * Character Theme - Unseelie Agent: A power-seeker willing to serve one of the Shadow-touched fey for greater power. * Paragon Paths: Deadly Berserker (Berserkers), Master Skald (Skalds), Legendary Witch (Witches) and Inner Circle Initiate (Protectors). * Epic Destinies: Shiradi Champion (a faithful servitor & guardian of the Summer Queen), Wild Hunter (a member of the elite band of warriors who punish fey oathbreakers), and Witch Queen (pinnacle of witch power). * Feats * Familiars * Magic Items * Character generation table themed for a character from the Feywild or heavily connected to the Feywild Player's Option: Heroes of Shadow * Details on what Shadow Magic is and why it is considered a "supplemental" power source. * Some details on the Shadowfell. * New Essentials Class: Assassin (Executioner) * New Essentials Class: Vampire * Essentials Paladin Subclass: Blackguard * Essentials Warlock Subclass: Binder * Essentials Warpriest Domain: Death * Essentials Hexblade Pact: Gloom Pact * Essentials Mage Schools: Necromancy & Nethermancy * Revenant race (a Crow-inspired half-dead soul seeking revenge) * Shade race (a human offshoot with innate abilities to manipulate shadows) * Vryloka race (a human offshoot with the powers of a living vampire) * Fluff detailing the potential shadow magic connections of Dwarves, Eladrin, Elves, Halflings and Humans. * Paragon Path - Battleweaver: An arcanist who seeks to master the art of using illusion to better control the battlefield. * Paragon Path - Dark Watcher: An agent of good who uses the cloak of shadows to better fight against evil. * Paragon Path - Disciple of Razaundra: A gloom pact warlock who has sworn service to a shadow demon. * Paragon Path - Dusk Oracle: A necromancer-diviner, specialized in learning from the whispering voices of the dead. * Paragon Path - Nocturnal: A primalist who has forged bonds with the spirits of nocturnal and shadow-stalking beasts. * Paragon Path - Ravenkin: An arcanist whose destiny is of interest to the Raven Queen, earning them her favor in the form of a shadowy raven familiar. * Paragon Path - Shadow Dancer: A mystic who turns to shadow magic to heighten their adeptness with teleportation. * Paragon Path - Shadow Shaper: A wizard who uses shadow magic to enhance their prowess with illusion spells. * Paragon Path - Shadowthief: An arcanist who has learned to feed on the shadows of others to enhance their own power. * Paragon Path - Veiled Master: A master in the arts of blind combat. * Epic Destiny - Guardian of the Void: A cosmic champion, selected to battle those who seek immortality through the profane secrets of the Echoing Void. * Epic Destiny: Keeper of the Everflow: A guardian of the stream of spirits that pass through the Shadowfell and seek their destiny beyond. * Epic Destiny - Marshal of Letherna: A champion of the Raven Queen, entrusted with leading her forces against her enemies. * Epic Destiny - Twilight Tribune: An agent of fate and death, dedicated to the destruction of the undead. * New Feats * New Equipment Player's Option: Heroes of the Elemental Chaos * Details on what Elemental Magic is and why it is considered a "supplemental" power source. * Details on the Elemental Chaos. * Locations of note within the Elemental Chaos. * An overview examination of the races most aligned with Elemental energies; Dragonborn, Drow, Dwarves, Genasi, Half-Orcs & Orcs, and others besides. ** Mention is made of both the Forgeborn, "elemental touched dwarves" introduced in Dragon, and the Urdunnir, stone-manipulating dwarves from AD&D. * Examination of how elemental power is acquired. * Details on the various primordials. * Examination of how to use elemental wielders in your games. * Character Theme - Demon Spawn: You possess demonic ancestry. * Character Theme - Earthforger: You have the ability to manipulate the earth as an extension of your will. * Character Theme - Elemental Initiate: You are student of philosophy in regards to the influences exerted by the elements over mortal bodies, minds and souls. * Character Theme - Firecrafter: You have the ability to manipulate fire as an extension of your will. * Character Theme - Ironwrought: Your affinity for elemental metal turns you into a being of living iron. * Character Theme - Janissary: You belong to the armies of elementally-imbued warrior-slaves of the genies. * Character Theme - Moteborn: You were born in the Elemental Chaos, and thus remain unusually adept at surviving there. * Character Theme - Primordial Adept: You seek to harness the powers of the primordials to your own ends. * Character Theme - Watershaper: You have the ability to manipulate water as an extension of your will. * Character Theme - Windlord: You have the ability to manipulate wind as an extension of your will. * New Primal Aspect for 4e Druid: Primal Wrath. * New subclasses for Essentials Druid: the Druid of the Wastes. * Sidebar detailing three spirits of the wastes; the Biter with a Thousand Fangs, Bone Vulture, and Old Tortoise. * Two new Monastic Traditions for Monks; the fire-wielding Desert Wind style and the battlefield-controlling Eternal Tide style. * New Sorcerer Subclass: the Elementalist. * Elemental Pact for classic & Hexblade Warlocks. * New Wizard Subclass: Sha'ir. * Paragon Path - Demon-Bound: Barely tamed demonic essence infuses you with greater killing power. * Paragon Path - Doomlord: You are a servitor of entropy, philosophically driven to destruct order, especially when it manifests as corruption and tyranny. * Paragon Path - Elemental Anchorite: You are a driven student of the arts of elemental power. * Paragon Path - Elemental Savant: You're an Elementalist of uncanny strength and skill. * Paragon Path - Favored Sha'ir: Your bonds with genies go well beyond those of other sha'ir, making you notably stronger. * Paragon Path - God Warder: You are one of the faithful orders charged by the gods with standing watch over the imprisoned primordials, and with battling the agents of the primordials. * Paragon Path - Herald of Vezzuvu: Loyal service to the Queen of the Burning Mountain earns you great powers over fire, stone and magma. * Paragon Path - Legendary Hexblade (Elemental) * Paragon Path - Prince of Genies: You have found a sealed genie in a vessel, and your efforts to free it allow you to tap its powers. * Paragon Path - Reforged Soul: You take your elemental affinity to its limits by transforming forever into an elemental being. * Paragon Path - Speaker of Xaos: Training with the Xaositects has given you potent and versatile elemental magics to wield. * Epic Destiny - Emergent Primordial: You transform into a new Primordial. * Epic Destiny - Lord of Chaos: You are an heir to the traditions of the Reigar, a being able to shape raw chaos energy into physical reality. * New feats * Elemental companion creatures. * Elemental magical items. [/QUOTE]
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